PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
Diff: POKITTO_CORE/PokittoPalettes.h
- Revision:
- 31:f4b9b85c7b62
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/POKITTO_CORE/PokittoPalettes.h Tue Jan 30 10:41:47 2018 +0000 @@ -0,0 +1,25 @@ +#ifndef POK_PALETTES_H +#define POK_PALETTES_H + +#include "Pokitto_settings.h" + +extern const unsigned char paletteDefault[]; +extern const unsigned char paletteCGA[]; +extern const unsigned char paletteNeon[]; +extern const unsigned char palettePico[]; +extern const unsigned char paletteCopper[]; +extern const unsigned char paletteAction[]; +extern const unsigned char paletteMagma[]; +extern const unsigned char paletteRainbow[]; +extern const unsigned char paletteMono[]; +extern const unsigned char paletteGameboy[]; +extern const unsigned char paletteZXSpec[]; +extern const unsigned char paletteDB16[]; + + +#define POK_DEFAULT_PALETTE paletteCGA + +#endif + + +