PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
Diff: POKITTO_CORE/PokittoBacklight.cpp
- Revision:
- 31:f4b9b85c7b62
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/POKITTO_CORE/PokittoBacklight.cpp Tue Jan 30 10:41:47 2018 +0000 @@ -0,0 +1,59 @@ +/**************************************************************************/ +/*! + @file PokittoBacklight.cpp + @author Jonne Valola + + @section LICENSE + + Software License Agreement (BSD License) + + Copyright (c) 2016, Jonne Valola + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + 1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + 3. Neither the name of the copyright holders nor the + names of its contributors may be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY + EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY + DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ +/**************************************************************************/ + +#include "PokittoBacklight.h" + +using namespace Pokitto; + +bool Backlight::automatic; +uint16_t Backlight::ambientLight; +uint8_t Backlight::backlightValue; +uint8_t Backlight::backlightMin, Backlight::backlightMax; +uint16_t Backlight::ambientLightMin, Backlight::ambientLightMax; + +void Backlight::begin() { + +} + +void Backlight::set(uint8_t value) { + +} + +void Backlight::update() { + +} + +