PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
Diff: POKITTO_CORE/PokittoButtons.h
- Revision:
- 0:e8b8f36b4505
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/POKITTO_CORE/PokittoButtons.h Mon Sep 18 11:47:51 2017 +0000 @@ -0,0 +1,109 @@ +/**************************************************************************/ +/*! + @file PokittoButtons.h + @author Jonne Valola + + @section LICENSE + + Software License Agreement (BSD License) + + Copyright (c) 2016, Jonne Valola + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + 1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + 3. Neither the name of the copyright holders nor the + names of its contributors may be used to endorse or promote products + derived from this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY + EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY + DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ +/**************************************************************************/ + + +#ifndef POKITTOBUTTONS_H +#define POKITTOBUTTONS_H + +#include <stdint.h> +#include "Pokitto_settings.h" +#include "GBcompatibility.h" +#include "PokittoGlobs.h" + +#ifndef POK_SIM + #include "HWButtons.h" + #define CHWLONGPRESSTIMEOUT 100 +#else + #include "PokittoSimulator.h" + #define CHWLONGPRESSTIMEOUT 1000 +#endif // POK_SIM + + +namespace Pokitto { + +class Buttons { +public: + // Original functions + static uint8_t buttons_state, buttons_held, buttons_released; + static void initButtons(); + static void pollButtons(); + static uint8_t leftBtn(); + static uint8_t rightBtn(); + static uint8_t upBtn(); + static uint8_t downBtn(); + static uint8_t aBtn(); + static uint8_t bBtn(); + static uint8_t cBtn(); + static uint8_t leftHeld(); + static uint8_t rightHeld(); + static uint8_t upHeld(); + static uint8_t downHeld(); + static uint8_t aHeld(); + static uint8_t bHeld(); + static uint8_t cHeld(); + + static uint8_t leftReleased(); + static uint8_t rightReleased(); + static uint8_t upReleased(); + static uint8_t downReleased(); + static uint8_t aReleased(); + static uint8_t bReleased(); + static uint8_t cReleased(); + + // GB compatibility functions + static void begin(); + static void update(); + static bool pressed(uint8_t button); + static bool released(uint8_t button); + static bool held(uint8_t button, uint8_t time); + static bool repeat(uint8_t button, uint8_t period); + static uint8_t timeHeld(uint8_t button); + static uint8_t pins[NUM_BTN]; + static uint8_t states[NUM_BTN]; + static uint8_t heldStates[NUM_BTN]; // additional, not GB based +private: + static uint16_t cHWLongPress; //forced hardware detection of C long press +}; + +} + +#endif // POKITTOBUTTONS_H + + + + + +