PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!
Revision:
66:6281a40d73e6
Parent:
60:8b6a110feeea
--- a/POKITTO_CORE/PokittoCore.h	Sat Mar 23 19:22:35 2019 +0000
+++ b/POKITTO_CORE/PokittoCore.h	Sat Mar 23 20:03:34 2019 +0000
@@ -62,7 +62,6 @@
 #include "PokittoFakeavr.h"
 
 #define PALETTE_SIZE 256
-#undef PI
 #define PI 3.141592741f
 
 // For GB compatibility
@@ -226,6 +225,7 @@
     static void keyboard(char* text, uint8_t length);
     static void popup(const char* text, uint8_t duration);
     static void setFrameRate(uint8_t fps);
+    static uint8_t getFrameRate();	
 	static void pickRandomSeed();
 
 	static uint8_t getCpuLoad();