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contains my game for the embedded systems project 2645
Dependencies: mbed FXOS8700CQQQ
Diff: GameEngine/RocketRacer.cpp
- Revision:
- 29:e660274d8222
- Parent:
- 28:39607fb67e88
- Child:
- 30:c5060010a1e6
diff -r 39607fb67e88 -r e660274d8222 GameEngine/RocketRacer.cpp --- a/GameEngine/RocketRacer.cpp Wed Apr 24 10:19:07 2019 +0000 +++ b/GameEngine/RocketRacer.cpp Thu Apr 25 10:44:53 2019 +0000 @@ -10,8 +10,37 @@ game_speed (0),score(0),Init_position(2),enemy_dead(true),control(true) {} +RocketRacer::~RocketRacer(){ +} +void RocketRacer::set_first_position(int first_enemy_position) { + first_enemy_position = first_enemy_position; +} +void RocketRacer::set_second_position(int second_enemy_position) { + second_enemy_position = second_enemy_position; +} + +void RocketRacer::set_enemy_phase(int enemy_phase) { + enemy_phase = enemy_phase; +} + +void RocketRacer::set_game_speed(int game_speed) { + game_speed = game_speed; +} + +void RocketRacer::set_game_score(int score) { + score = score; +} +void RocketRacer::set_enemy_dead(bool enemy_dead) { + enemy_dead = enemy_dead; +} +void RocketRacer::set_control(bool control) { + control = control; +} +void RocketRacer::set_init_position(int Init_position) { + Init_position = Init_position; +} void RocketRacer::Main_Game_Display(N5110 &lcd){ lcd.clear(); //clears the lcd