contains my game for the embedded systems project 2645
Dependencies: mbed FXOS8700CQQQ
GameTones/GameTones.h@33:24ef796ff2c8, 2019-05-03 (annotated)
- Committer:
- OmarAlebiary
- Date:
- Fri May 03 00:27:52 2019 +0000
- Revision:
- 33:24ef796ff2c8
- Parent:
- 29:e660274d8222
added in-line comments to all classes of the project
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
OmarAlebiary | 28:39607fb67e88 | 1 | #ifndef GAMETONES_H |
OmarAlebiary | 28:39607fb67e88 | 2 | #define GAMETONES_H |
OmarAlebiary | 28:39607fb67e88 | 3 | #include "mbed.h" |
OmarAlebiary | 28:39607fb67e88 | 4 | #include "N5110.h" |
OmarAlebiary | 28:39607fb67e88 | 5 | #include "Gamepad.h" |
OmarAlebiary | 28:39607fb67e88 | 6 | |
OmarAlebiary | 28:39607fb67e88 | 7 | |
OmarAlebiary | 33:24ef796ff2c8 | 8 | /** GameTones class |
OmarAlebiary | 28:39607fb67e88 | 9 | |
OmarAlebiary | 28:39607fb67e88 | 10 | @brief C++ class containing the tones for the gameplay |
OmarAlebiary | 28:39607fb67e88 | 11 | |
OmarAlebiary | 28:39607fb67e88 | 12 | @version 1.0 |
OmarAlebiary | 28:39607fb67e88 | 13 | |
OmarAlebiary | 28:39607fb67e88 | 14 | @author Omar Alebiary |
OmarAlebiary | 28:39607fb67e88 | 15 | |
OmarAlebiary | 28:39607fb67e88 | 16 | @date April 2019 |
OmarAlebiary | 28:39607fb67e88 | 17 | |
OmarAlebiary | 28:39607fb67e88 | 18 | @code |
OmarAlebiary | 28:39607fb67e88 | 19 | |
OmarAlebiary | 28:39607fb67e88 | 20 | #include "mbed.h" |
OmarAlebiary | 28:39607fb67e88 | 21 | #include "N5110.h" |
OmarAlebiary | 28:39607fb67e88 | 22 | #include "Gamepad.h" |
OmarAlebiary | 28:39607fb67e88 | 23 | #include "RocketRacer.h" |
OmarAlebiary | 28:39607fb67e88 | 24 | |
OmarAlebiary | 28:39607fb67e88 | 25 | // objects |
OmarAlebiary | 28:39607fb67e88 | 26 | Gamepad pad; |
OmarAlebiary | 28:39607fb67e88 | 27 | RocketRacer rc; |
OmarAlebiary | 28:39607fb67e88 | 28 | Menus menus; |
OmarAlebiary | 29:e660274d8222 | 29 | GameTones tones; |
OmarAlebiary | 28:39607fb67e88 | 30 | |
OmarAlebiary | 28:39607fb67e88 | 31 | |
OmarAlebiary | 28:39607fb67e88 | 32 | |
OmarAlebiary | 28:39607fb67e88 | 33 | int main(){ |
OmarAlebiary | 28:39607fb67e88 | 34 | |
OmarAlebiary | 29:e660274d8222 | 35 | //initializes the gamepad and the lcd |
OmarAlebiary | 28:39607fb67e88 | 36 | setup(); |
OmarAlebiary | 29:e660274d8222 | 37 | //plays costume made tones for the end of game display |
OmarAlebiary | 29:e660274d8222 | 38 | tones.End_Game_Melody(pad); |
OmarAlebiary | 29:e660274d8222 | 39 | //plays costume made tones for the welcome screen |
OmarAlebiary | 29:e660274d8222 | 40 | tones.Play_Welcome_Melody(pad); |
OmarAlebiary | 28:39607fb67e88 | 41 | |
OmarAlebiary | 28:39607fb67e88 | 42 | } |
OmarAlebiary | 28:39607fb67e88 | 43 | |
OmarAlebiary | 28:39607fb67e88 | 44 | @endcode |
OmarAlebiary | 28:39607fb67e88 | 45 | */ |
OmarAlebiary | 28:39607fb67e88 | 46 | |
OmarAlebiary | 28:39607fb67e88 | 47 | |
OmarAlebiary | 28:39607fb67e88 | 48 | class GameTones{ |
OmarAlebiary | 28:39607fb67e88 | 49 | |
OmarAlebiary | 28:39607fb67e88 | 50 | public: |
OmarAlebiary | 29:e660274d8222 | 51 | /** |
OmarAlebiary | 29:e660274d8222 | 52 | * @brief Default Constuctor |
OmarAlebiary | 29:e660274d8222 | 53 | * @details Creates the object of class GameTones |
OmarAlebiary | 29:e660274d8222 | 54 | */ |
OmarAlebiary | 28:39607fb67e88 | 55 | GameTones(); |
OmarAlebiary | 28:39607fb67e88 | 56 | /** |
OmarAlebiary | 29:e660274d8222 | 57 | * @brief Default destuctor |
OmarAlebiary | 29:e660274d8222 | 58 | * @details destroys the object of class GameTones |
OmarAlebiary | 29:e660274d8222 | 59 | */ |
OmarAlebiary | 29:e660274d8222 | 60 | ~GameTones(); |
OmarAlebiary | 29:e660274d8222 | 61 | /** |
OmarAlebiary | 28:39607fb67e88 | 62 | * @brief method to play the game over melody |
OmarAlebiary | 28:39607fb67e88 | 63 | * @param pad @details calls the Gamepad object to be passed to the methods called inside this method |
OmarAlebiary | 28:39607fb67e88 | 64 | */ |
OmarAlebiary | 28:39607fb67e88 | 65 | void End_Game_Melody(Gamepad &pad); |
OmarAlebiary | 28:39607fb67e88 | 66 | /** |
OmarAlebiary | 28:39607fb67e88 | 67 | * @brief method to play the welcome melody |
OmarAlebiary | 28:39607fb67e88 | 68 | * @param pad @details calls the Gamepad object to be passed to the methods called inside this method |
OmarAlebiary | 28:39607fb67e88 | 69 | */ |
OmarAlebiary | 28:39607fb67e88 | 70 | void Play_Welcome_Melody(Gamepad &pad); |
OmarAlebiary | 28:39607fb67e88 | 71 | |
OmarAlebiary | 28:39607fb67e88 | 72 | }; |
OmarAlebiary | 28:39607fb67e88 | 73 | |
OmarAlebiary | 28:39607fb67e88 | 74 | #endif |