contains my game for the embedded systems project 2645
Dependencies: mbed FXOS8700CQQQ
main.cpp
- Committer:
- OmarAlebiary
- Date:
- 2019-04-20
- Revision:
- 26:35714debc45f
- Parent:
- 25:7e3b6df93dd5
- Child:
- 27:771d186b1bc8
File content as of revision 26:35714debc45f:
#include "RocketRacer.h" #include "Menus.h" #include "tests.h" // objects /** * @brief initializing the Gamepad object */ Gamepad pad; /** * @brief initializing the RocketRacer object */ RocketRacer Rocket_Racer; /** * @brief initializing the lcd object and assigning the pins on the gamepad to it */ N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); /** * @brief initializing the Menus object */ Menus menus; /** * @brief initializing the tests object */ tests test; // prototypes /** * @brief object initialization method * @param None @details method that initializes objects like lcd,gampad and sets the default * contrast of the lcd and brightness */ void setup(); /** * @brief main method * @param None @details main method that has all the method calls of the Menus.cpp and * the RocketRacer class and has the Game_Loop method that runs the game */ int main(); void setup(){ lcd.init();//initialize the lcd pad.init();//initialize the pad lcd.clear(); lcd.setBrightness(0.4);//sets the default brightness lcd.setContrast(0.55);//set the default contrast lcd.normalMode(); } int main(){ setup(); // test.test_welcomeMenu(pad,lcd); // test.test_PlayMelody(pad); // test.test_drawMenu(lcd, pad); // test.test_credits_page(lcd,pad); // test.test_loading_menu(lcd); // test.test_InstructionsMenu(pad,lcd); // test.test_Game_Loop(pad,lcd); menus.welcomeMenu(pad,lcd); menus.loading_menu(lcd); pad.leds_off(); while(1){ menus.drawMenu(lcd,pad); } }