contains my game for the embedded systems project 2645

Dependencies:   mbed FXOS8700CQQQ

Revision:
13:cec06eb1d7b0
Parent:
12:1d3b0218d8d0
Child:
14:8df7e6fced07
--- a/GameEngine/RocketRacer.cpp	Sat Mar 30 13:01:59 2019 +0000
+++ b/GameEngine/RocketRacer.cpp	Wed Apr 03 08:50:46 2019 +0000
@@ -1,6 +1,7 @@
 #include "RocketRacer.h"
 
-
+DigitalIn buttonL(PTB18);
+DigitalIn buttonR(PTB3);
 
 const int enemy[11][9] =   {
     { 0,0,0,0,1,0,0,0,0 },
@@ -30,14 +31,17 @@
     { 0,0,1,1,1,1,1,0,0 },
 };
 
-int first_enemy_position, second_enemy_position, enemy_phase;
-int game_speed = 0;
-int score = 0;
-char POS=2;
-bool enemy_dead = true;
-bool control = true;
+
 
- 
+RocketRacer::RocketRacer(){
+    first_enemy_position=0, second_enemy_position=0, enemy_phase=0;
+    game_speed = 0;
+    score = 0;
+    POS=2;
+    enemy_dead = true;
+    control = true;
+
+}
 
 void RocketRacer::Main_Game_Display(N5110 &lcd){
     
@@ -47,6 +51,8 @@
     char score_buffer1[14];
     char level_buffer[14];
     char level_buffer1[14];
+    buttonL.mode(PullDown);
+    buttonR.mode(PullDown);
 
     //dispaly score
     sprintf(score_buffer,"score");
@@ -66,12 +72,12 @@
 void RocketRacer::Joystick_position(Gamepad &pad){
     Direction d=pad.get_direction();
 
-    if(d==E && POS!=3 && control==true){
+    if((d==E||buttonR==true) && POS!=3 && control==true){
         POS++; 
         control = false;
         printf("its Right\n");
     }
-    else if(d==W && POS!=1 && control==true){
+    else if((d==W ||buttonL==true)&& POS!=1 && control==true){
         POS--;
         control = false;  
         printf("its left\n");
@@ -99,6 +105,7 @@
              
      if (enemy_phase>22 && ((first_enemy_position== POS) || (second_enemy_position == POS)) ){
          End_Game(pad,lcd);
+     
      }
      if (enemy_phase>40){
          enemy_dead = true;
@@ -211,8 +218,13 @@
     lcd.printString(buffer1,20,4); 
     pad.leds_on();
     pad.tone(5000,2);
+    
        
     lcd.refresh();
     wait(500);
     
+        
+    
+    
+    
     }
\ No newline at end of file