contains my game for the embedded systems project 2645

Dependencies:   mbed FXOS8700CQQQ

Revision:
27:771d186b1bc8
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Sprites/GameSprites.h	Sun Apr 21 11:26:12 2019 +0000
@@ -0,0 +1,66 @@
+#ifndef GAMESPRITES_H
+#define GAMESPRITES_H
+ 
+//player sprite to be displayed in the main menu
+const int rocketMainMenu[11][9] =   {
+    { 0,0,0,0,1,0,0,0,0 },
+    { 0,0,0,1,1,1,0,0,0 },
+    { 0,0,1,1,1,1,1,0,0 },
+    { 0,1,1,1,1,1,1,1,0 },
+    { 0,1,1,1,1,1,1,1,0 },
+    { 0,1,1,1,1,1,1,1,0 },
+    { 0,0,1,1,1,1,1,0,0 },
+    { 0,0,0,1,1,1,0,0,0 },
+    { 0,0,0,0,1,0,0,0,0 },
+    { 0,0,1,1,1,1,1,0,0 },
+    { 0,0,1,1,1,1,1,0,0 },
+};
+
+//enemy sprite to be displayed in the main menu
+const int enemyMainMenu[11][9] =   {
+    { 0,0,0,0,1,0,0,0,0 },
+    { 0,0,0,1,1,1,0,0,0 },
+    { 0,0,1,1,1,1,1,0,0 },
+    { 0,1,1,1,1,1,1,1,0 },
+    { 0,1,1,1,1,1,1,1,0 },
+    { 0,1,1,1,1,1,1,1,0 },
+    { 1,1,1,1,1,1,1,1,1 },
+    { 1,1,1,1,1,1,1,1,1 },
+    { 1,1,1,1,1,1,1,1,1 },
+    { 1,1,1,1,1,1,1,1,1 },
+    { 1,1,1,1,1,1,1,1,1 },
+};
+//in-game enemy sprite 
+const int enemy[11][9] =   {
+    { 1,1,1,1,0,1,1,1,1 },
+    { 1,1,1,0,0,0,1,1,1 },
+    { 1,1,0,0,0,0,0,1,1 },
+    { 1,0,0,0,0,0,0,0,1 },
+    { 1,0,0,0,0,0,0,0,1 },
+    { 1,0,0,0,0,0,0,0,1 },
+    { 0,0,0,0,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0 },
+    { 0,0,0,0,0,0,0,0,0 },
+};
+
+//in-game player sprite
+const int rocket[11][9] =   {
+    { 1,1,1,1,0,1,1,1,1 },
+    { 1,1,1,0,0,0,1,1,1 },
+    { 1,1,0,0,0,0,0,1,1 },
+    { 1,0,0,0,0,0,0,0,1 },
+    { 1,0,0,0,0,0,0,0,1 },
+    { 1,0,0,0,0,0,0,0,1 },
+    { 1,1,0,0,0,0,0,1,1 },
+    { 1,1,1,0,0,0,1,1,1 },
+    { 1,1,1,1,0,1,1,1,1 },
+    { 1,1,0,0,0,0,0,1,1 },
+    { 1,1,0,0,0,0,0,1,1 },
+};
+
+
+
+
+#endif
\ No newline at end of file