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LineFollowingRobot/IRsensor.cpp
- Committer:
- Nicolaemf
- Date:
- 2019-02-02
- Revision:
- 2:74d8b693bc62
- Parent:
- 1:a2ceed49374e
- Child:
- 3:54c41af9e119
File content as of revision 2:74d8b693bc62:
#include <mbed.h> #include "IRSensor_H.h" #include "RobotControl_H.h" IRSensor::IRSensor(PinName pin1,PinName pin2,PinName pin3,PinName pin4,PinName pin5, float Kp, float Ki, float Kd): m_leftIR(pin1), m_midLeftIR(pin2), m_midIR(pin3), m_midRightIR(pin4), m_rightIR(pin5), m_Kp(Kp), m_Ki(Ki), m_Kd(Kd){ //class constructor m_P = 0.0; m_I = 0.0; m_D = 0.0; m_toggle = false; m_dirL = true; m_dirR = true; Sample(); } void IRSensor::Sample(){ //function attached to the ticker //assigns the data recieved for each digital in into an array //toggle is toggled at every ISR, signifying the ISR has occured m_lineSensor[0] = m_leftIR; m_lineSensor[1] = m_midLeftIR; m_lineSensor[2] = m_midIR; m_lineSensor[3] = m_midRightIR; m_lineSensor[4] = m_rightIR; m_toggle = m_toggle; } void IRSensor::WeightPID(){ } void IRSensor::CalculatePID(){ //as name suggests, calculates the proportions of corrections to be applied to the motors //error : error given by weightPID //*previousError : pointer to the previous error calculated by weightPID //returns the PID value m_P = m_error; m_I = m_I + m_error; m_D = m_error - m_prevError; m_prevError = m_error; m_error = m_Kp*m_P + m_Ki*m_I + m_Kd*m_D; } void IRSensor::MotorControl(RobotControl controlLeft, RobotControl controlRight){ //assigns the calculated direction to the motors //PIDvalue : calculated PID value given by CalculatePID //initSpeed : speed without correction //check previousSpeed to make sure the direction is the same float initSpeed = 0.2; //scale and assign speed m_error = m_error / 5; m_speedL = initSpeed - m_error; m_speedR = initSpeed + m_error; m_speedL > 0 ? m_dirL = true : m_dirR = false; if(m_dirL != m_prevDirL) controlLeft.SetDirection(m_dirL); m_speedR > 0 ? m_dirL = true : m_dirR = false; if(m_dirR != m_prevDirR) controlRight.SetDirection(m_dirR); controlLeft.SetSpeed(m_speedL); controlRight.SetSpeed(m_speedR); m_prevDirL = m_dirL; m_prevDirR = m_dirR; }