Prints objects on to a Nokia N5110 LCD display and makes them 'fall' down the display.

Dependents:   Game_Controller_Project

Revision:
9:252abbc93565
Parent:
8:27e7d776ac0b
Child:
10:c79adb627a37
--- a/Objects.h	Sat Apr 15 15:05:52 2017 +0000
+++ b/Objects.h	Tue Apr 18 14:27:48 2017 +0000
@@ -16,8 +16,9 @@
     void init(float speed);
     void draw(N5110 &lcd);
     void undraw(N5110 &lcd);
-    void move(Gamepad &pad);
-    void bullet_time();
+    void speed_select(Gamepad &pad);
+    float get_speed();
+    void move();
     int get_score_var();
     int get_undraw_var();
     int get_x();
@@ -25,6 +26,7 @@
     
     private:
     
+    Basket basket;
     Fruit fruit;
     
     int score_var;