Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.
Dependencies: Basket Catch_Model Fruit Gamepad N5110 Objects mbed
Files at revision 19:6888ecf6ec89
Name | Size | Actions |
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[up] | ||
Basket.lib | 69 | Revisions Annotate |
Catch_Model.lib | 74 | Revisions Annotate |
Fruit.lib | 68 | Revisions Annotate |
Gamepad.lib | 66 | Revisions Annotate |
N5110.lib | 64 | Revisions Annotate |
Objects.lib | 70 | Revisions Annotate |
Project_Submission.cpp | 4082 | Revisions Annotate |
mbed.bld | 65 | Revisions Annotate |