Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.
Dependents: Game_Controller_Project
Revisions of Catch_Model.h
Revision | Date | Message | Actions |
---|---|---|---|
0:8d02400f792a | 2017-03-14 | Catch_Model.h incomplete | File Diff Annotate |