Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.

Dependents:   Game_Controller_Project

History

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2017-05-04, by Nathanj94 [Thu, 04 May 2017 12:24:25 +0000] rev 18


Doxygen updated

2017-05-04, by Nathanj94 [Thu, 04 May 2017 11:16:33 +0000] rev 17

Doxygen updated


2017-05-04, by Nathanj94 [Thu, 04 May 2017 10:29:56 +0000] rev 16


Added an extra function called final_score that displays the game over screen with the correct score to fix an issue where the final score displayed would be incorrect or '0000'

2017-04-28, by Nathanj94 [Fri, 28 Apr 2017 17:15:01 +0000] rev 15

Added an extra function called final_score that displays the game over screen with the correct score to fix an issue where the final score displayed would be incorrect or '0000'


All documentation added

2017-04-27, by Nathanj94 [Thu, 27 Apr 2017 12:39:53 +0000] rev 14

All documentation added


Redundancy removed and files organised ready for notes to be written

2017-04-22, by Nathanj94 [Sat, 22 Apr 2017 12:32:41 +0000] rev 13

Redundancy removed and files organised ready for notes to be written


Variable for Objects::move(int speed) changed

2017-04-20, by Nathanj94 [Thu, 20 Apr 2017 14:26:32 +0000] rev 12

Variable for Objects::move(int speed) changed


improved update function by changing Objects::move

2017-04-19, by Nathanj94 [Wed, 19 Apr 2017 14:34:31 +0000] rev 11

improved update function by changing Objects::move


changes based on changes in Objects

2017-04-18, by Nathanj94 [Tue, 18 Apr 2017 14:28:15 +0000] rev 10

changes based on changes in Objects


Started x button function where the object will slow down until it is caught, so far keeps freezing the game

2017-04-15, by Nathanj94 [Sat, 15 Apr 2017 15:06:54 +0000] rev 9

Started x button function where the object will slow down until it is caught, so far keeps freezing the game