Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.
Dependents: Game_Controller_Project
History
2017-05-04, by Nathanj94 [Thu, 04 May 2017 12:24:25 +0000] rev 18
Doxygen updated
2017-05-04, by Nathanj94 [Thu, 04 May 2017 11:16:33 +0000] rev 17
Doxygen updated
2017-05-04, by Nathanj94 [Thu, 04 May 2017 10:29:56 +0000] rev 16
Added an extra function called final_score that displays the game over screen with the correct score to fix an issue where the final score displayed would be incorrect or '0000'
2017-04-28, by Nathanj94 [Fri, 28 Apr 2017 17:15:01 +0000] rev 15
Added an extra function called final_score that displays the game over screen with the correct score to fix an issue where the final score displayed would be incorrect or '0000'
All documentation added
2017-04-27, by Nathanj94 [Thu, 27 Apr 2017 12:39:53 +0000] rev 14
All documentation added
Redundancy removed and files organised ready for notes to be written
2017-04-22, by Nathanj94 [Sat, 22 Apr 2017 12:32:41 +0000] rev 13
Redundancy removed and files organised ready for notes to be written
Variable for Objects::move(int speed) changed
2017-04-20, by Nathanj94 [Thu, 20 Apr 2017 14:26:32 +0000] rev 12
Variable for Objects::move(int speed) changed
improved update function by changing Objects::move
2017-04-19, by Nathanj94 [Wed, 19 Apr 2017 14:34:31 +0000] rev 11
improved update function by changing Objects::move
changes based on changes in Objects
2017-04-18, by Nathanj94 [Tue, 18 Apr 2017 14:28:15 +0000] rev 10
changes based on changes in Objects
Started x button function where the object will slow down until it is caught, so far keeps freezing the game
2017-04-15, by Nathanj94 [Sat, 15 Apr 2017 15:06:54 +0000] rev 9
Started x button function where the object will slow down until it is caught, so far keeps freezing the game