Library that draws a basket on a Nokia N5110 LCD display and allows it to be moved left/right on the display using buttons or a joystick.

Dependents:   Game_Controller_Project

Revision:
9:05fd30d491f1
Parent:
8:48c5adc809e1
Child:
10:2e441532206e
diff -r 48c5adc809e1 -r 05fd30d491f1 Basket.h
--- a/Basket.h	Tue Apr 18 14:27:06 2017 +0000
+++ b/Basket.h	Sat Apr 22 12:21:58 2017 +0000
@@ -11,15 +11,23 @@
     
     Basket();
     ~Basket();
+    
+    //INITILISATION FUNCTION//
     void init(int y, int width);
-    void draw(N5110 &lcd);
+    
+    //UPDATE FUNCTIONS//
     void move_stick(Direction d, float mag);
     void move_LR(Gamepad &pad);
+    
+    //SCORE FUNCTIONS//
     void add_score_1();
     void add_score_2();
     void add_score_5();
     void add_score_10();
     int get_score();
+    
+    //DISPLAY FUNCTIONS//
+    void draw(N5110 &lcd);
     int get_x();
     int get_y();
     
@@ -29,7 +37,6 @@
     int x_ref;
     int basket_width;
     int stick_speed;
-    int bumper_speed;
     int score;
     
 };