Library that draws a basket on a Nokia N5110 LCD display and allows it to be moved left/right on the display using buttons or a joystick.

Dependents:   Game_Controller_Project

Basket.h

Committer:
Nathanj94
Date:
2017-03-31
Revision:
6:2aec1ed2a75a
Parent:
5:32421eb42841
Child:
8:48c5adc809e1

File content as of revision 6:2aec1ed2a75a:

#ifndef BASKET_H
#define BASKET_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"

class Basket
{
    public:
    
    Basket();
    ~Basket();
    void init(int y, int width);
    void draw(N5110 &lcd);
    void move(Direction d, float mag, Gamepad &pad);
    void add_score_1();
    void add_score_2();
    void add_score_5();
    void add_score_10();
    int get_score();
    int get_x();
    int get_y();
    
    private:
    
    int y_ref;
    int x_ref;
    int basket_width;
    int stick_speed;
    int bumper_speed;
    int score;
    
};
#endif