Library that draws a basket on a Nokia N5110 LCD display and allows it to be moved left/right on the display using buttons or a joystick.

Dependents:   Game_Controller_Project

Revision:
7:7b71dd93b2f8
Parent:
6:2aec1ed2a75a
Child:
8:48c5adc809e1
--- a/Basket.cpp	Fri Mar 31 13:42:55 2017 +0000
+++ b/Basket.cpp	Tue Apr 04 16:31:21 2017 +0000
@@ -31,7 +31,7 @@
 
 void Basket::move(Direction d, float mag, Gamepad &pad)
 {
-    stick_speed = int(mag*8.0f);
+    stick_speed = int(mag*10.0f);
     
     if (d == E) {
             x_ref += stick_speed;
@@ -39,14 +39,6 @@
             x_ref -= stick_speed;
     }
     
-    bumper_speed = 5;
-    
-    if (pad.check_event(Gamepad::R_PRESSED)) {
-        x_ref += bumper_speed;
-    } else if (pad.check_event(Gamepad::L_PRESSED)) {
-        x_ref -= bumper_speed;
-    }
-    
     if (x_ref < 1) {
         x_ref = 1;
     }