Enemy class. Written for OOP Review. Derived from life_entity.
enemy.h
- Committer:
- Nakor
- Date:
- 2011-03-31
- Revision:
- 0:91a68e5fd4b8
- Child:
- 1:59274d3772ec
File content as of revision 0:91a68e5fd4b8:
#ifndef _ENEMYENTITY_ #define _ENEMYENTITY_ #include "mbed.h" #include "life_entity.h" #include "player.h" #define DEBUG_ENEMY 0x01 #define DEBUG_ENEMY_VERBOSE 0x00 class enemy : public life_entity { public: // Constructor enemy(player *thePlayer); // Deconstructor virtual ~enemy(); // Incoming damage virtual void takeDamage(int roll); protected: }; #endif