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Dependencies: mbed QEI HIDScope biquadFilter MODSERIAL FXOS8700Q FastPWM
Diff: Opzet_Eli.cpp
- Revision:
- 2:5730195cf595
- Parent:
- 1:268bf7dbb15c
- Child:
- 3:0c31a4a5d1fe
diff -r 268bf7dbb15c -r 5730195cf595 Opzet_Eli.cpp --- a/Opzet_Eli.cpp Mon Oct 07 08:26:51 2019 +0000 +++ b/Opzet_Eli.cpp Mon Oct 14 12:14:18 2019 +0000 @@ -1,14 +1,17 @@ // Robot states #include "mbed.h" #include "HIDScope.h" +#include "QEI.h" #include "MODSERIAL.h" // Define objects -DigitalOut led1(LED_RED); -DigitalOut led2(LED_BLUE); -DigitalOut led3(LED_GREEN); -DigitalIn ptc1(PTC6); //Button 1 -DigitalIn ptc2(PTA4); //Button 2 +MODSERIAL pc(USBTX,USBRX); +DigitalOut led_red(LED_RED); +DigitalOut led_blue(LED_BLUE); +DigitalOut led_green(LED_GREEN); +InterruptIn button_Mbed(PTC6); //Button 1 Mbed +InterruptIn button_1(PTB10); //Button 2 BRS +InterruptIn button_2(PTB11); // Button 3 BRS // Functions enum states{START,KAL_ME,KAL_EMG,MOVE_START,READY_START,DEMO,MOVE,WAIT,OFF}; @@ -16,6 +19,8 @@ states CurrentState = START; bool StateChanged = true; // this is the initialization of the first state +// Function START_TO_KAL_ME + void StateMachine(void) { switch(CurrentState) @@ -24,37 +29,34 @@ if (StateChanged) { pc.printf("Start state, red led is on. If button 1 pressed, go to kal_me state"); - led1 = 0; // Red led is on - led2 = 1; - led3 = 1; + led_red = 0; // Red led is on + led_blue = 1; + led_green = 1; StateChanged = false; } - if (ptc1 = 0) // State switches when button pressed + if (button_Mbed.mode (PullDown)== false; ) // State switches when button pressed { CurrentState = KAL_ME; StateChanged = true; + wait(0.2f); + } break; // end of state START case KAL_ME: if (StateChanged) { - pc.printf("Calibration ME state, red ld flickers slow. - while(true) // Red lef flickers slow - { - led2 = 1; - led3 = 1; - led1 = !led1; - wait(0.7); - } + pc.printf("Calibration ME state, red ld flickers slow"); + //FUNCTION Red led flickers slow - // FUNCTION Move to mechanical stop, include v_motor + + // FUNCTION Move to mechanical stop, include v_motor, t_passed // FUNCTION Reset encoders StateChanged = false; } - if (v_motor == 0; t_passed > 2) // FUNCTION t_passed, included in v_motor? + if (v_motor == 0 && t_passed > 2) // FUNCTION t_passed, included in v_motor? { CurrentState = KAL_EMG; StateChanged = true; @@ -64,14 +66,9 @@ case KAL_EMG: if (StateChanged) { - while(true) // Red led flickers fast - { - led2 = 1; - led3 = 1; - led1 = !led1; - wait(0.2); - } - //FUNCTION Measure EMG_max + // FUCNTION Red led flickers fast + + //FUNCTION Measure EMG_max, EMG variable meten, t_passed StateChanged = false; } @@ -86,43 +83,57 @@ case MOVE_START: if(StateChanged) { - led1 = 1; - led2 = 1; - led3 = 0; // Green led is on + led_red = 1; + led_blue = 1; + led_green = 0; // Green led is on - // define start position + // FUNCTION move to start, t_passed + // Define current_position & start_position + StateChanged = false; + } - if //position realised and tmie passed + if (current_position == start_position && t_passed > 2) // FUNCTIO t_passed { - // Stop moving CurrentState = READY_START; StateChanged = true; } break; // end of state MOVE_START case READY_START: - while(true) + if (StateChanged) { - led1 = 1; - led2 = 1; - led3 = 0; + led_red = 1; + led_blue = 1; + led_green = 0; // Green led is on + + StateChanged = false; } - if (ptc1 == 0) + if (button_1.read() == false) // Button 1 { CurrentState = DEMO; StateChanged = true; + wait(0.2f); } - else if (ptc2 == 0) // or EMG signal >= 20% max + else if (button_2.read() == false || EMG > 0.2*EMG_max) // Button 2 or 20% EMG_max { CurrentState = MOVE; StateChanged = true; + wait(0.2f); } break; // end of state READY_START case DEMO: - //perform straight movements in some way, dunno how to make that here yet - if //position = end and time + if (StateChanged) + { + //FUNCTION Blue led blink fast + + //FUNCTION perform straight movements for demo + + StateChanged = false; + } + + if (current_position == end_position && t_passed > 2) { CurrentState = MOVE_START; StateChanged = true; @@ -130,38 +141,69 @@ break; // end of state DEMO case MOVE: - if // no movement for 2 sec after input + if (StateChanged) + { + led_red = 1; + led_green = 1; + led_blue = 0; //Blue led is on + + // FUNCTION Play the game with EMG signal + + StateChanged = false; + } + + if (button_Mbed.read() == false) + { + CurrentState = OFF; + StateChanged = true; + wait(0.2f); + } + + else if (button_1.read() == false || EMG < 0.2*EMG_max) { CurrentState = WAIT; StateChanged = true; + wait(0.2f); } - else if // input signal - { - // move in direction linked to EMG - } - // Iets met dat oranje lichtje maar snap die stap niet helemaal - break; // end of state MOVE + break; // end of state MOVE case WAIT: - if (ptc1 == 0) + if (StateChanged) + { + led_red = 0; // Pink led iS on + led_blue = 0; + led_green = 1 + + if (button_Mbed.read() == false) // For five second, too hard { - CurrentState = READY_START; + CurrentState = OFF; StateChanged = true; + wait(0.2f); ) - else if (ptc2 == 0) // or EMG>= 20%max + else if (button_1.read() == false) + { + CurrentState = MOVE_START; + StateChanged = true; + wait(0.2f); + } + else if (button_2.read() == false || EMG > 0.2*EMG_max) { CurrentState = MOVE; StateChanged = true; + wait(0.2f); } - else if (ptc1 == 0) //maar dan heel lang achter elkaar + break; // end of state WAIT case OFF: - // turns all of + led_red = 0; // White led is on + led_blue = 0; + led_green = 0; + break; // end of state OFF default: - TurnMotorsoff(); + TurnMotorsoff(); //FUNCTION printf("Unknown state reached"); } // End of the switch, all states are prescribed }