Allows users to seamlessly write to 2 or 3 uLCD screens as if they were one large screen.
Dependencies: 4DGL-uLCD-SE mbed-rtos mbed
Blit.cpp
- Committer:
- Mkuchnik3
- Date:
- 2015-03-11
- Revision:
- 0:15002a72309b
File content as of revision 0:15002a72309b:
#include "Blit.h" Blit::Blit(int x, int y, int w, int h, int *colors) { this->x = x; this->y = y; this->w = w; this->h = h; this->colors = new int[w*h]; for (int i = 0; i < w*h; i++) { this->colors[i] = colors[i]; } } void Blit::execute(uLCD_4DGL* uLCD) { uLCD->BLIT(x,y,w,h,colors); }