Allows users to seamlessly write to 2 or 3 uLCD screens as if they were one large screen.
Dependencies: 4DGL-uLCD-SE mbed-rtos mbed
BackgroundColor.h
- Committer:
- Mkuchnik3
- Date:
- 2015-03-11
- Revision:
- 0:15002a72309b
File content as of revision 0:15002a72309b:
#ifndef BACKGROUNDCOLOR_H #define BACKGROUNDCOLOR_H #include "Command.h" #include "uLCD_4DGL.h" class BackgroundColor: public Command { private: int color; public: BackgroundColor(int color); virtual void execute(uLCD_4DGL* uLCD); }; #endif