Output the audio signal with filtering by graphic equalizer in the *.wav file on the SD card using onboard CODEC. SD カードの *.wav ファイルのオーディオ信号をグラフィック・イコライザを通して,ボードに搭載されているCODEC で出力する.
Dependencies: F746_GUI F746_SAI_IO SD_PlayerSkeleton FrequencyResponseDrawer
Diff: mbed_src_STM32F7/api/CircularBuffer.h
- Revision:
- 16:cbb726ac20d8
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed_src_STM32F7/api/CircularBuffer.h Sun Oct 02 06:33:59 2016 +0000 @@ -0,0 +1,98 @@ +/* mbed Microcontroller Library + * Copyright (c) 2015 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifndef MBED_CIRCULARBUFFER_H +#define MBED_CIRCULARBUFFER_H + +namespace mbed { + +/** Templated Circular buffer class + */ +template<typename T, uint32_t BufferSize, typename CounterType = uint32_t> +class CircularBuffer { +public: + CircularBuffer() : _head(0), _tail(0), _full(false) { + } + + ~CircularBuffer() { + } + + /** Push the transaction to the buffer. This overwrites the buffer if it's + * full + * + * @param data Data to be pushed to the buffer + */ + void push(const T& data) { + if (full()) { + _tail++; + _tail %= BufferSize; + } + _pool[_head++] = data; + _head %= BufferSize; + if (_head == _tail) { + _full = true; + } + } + + /** Pop the transaction from the buffer + * + * @param data Data to be pushed to the buffer + * @return True if the buffer is not empty and data contains a transaction, false otherwise + */ + bool pop(T& data) { + if (!empty()) { + data = _pool[_tail++]; + _tail %= BufferSize; + _full = false; + return true; + } + return false; + } + + /** Check if the buffer is empty + * + * @return True if the buffer is empty, false if not + */ + bool empty() { + return (_head == _tail) && !_full; + } + + /** Check if the buffer is full + * + * @return True if the buffer is full, false if not + */ + bool full() { + return _full; + } + + /** Reset the buffer + * + */ + void reset() { + _head = 0; + _tail = 0; + _full = false; + } + +private: + T _pool[BufferSize]; + volatile CounterType _head; + volatile CounterType _tail; + volatile bool _full; +}; + +} + +#endif