Realtime spectrum analyzer. Using FFT, linear prediction, or cepstrum smoothing. Version using MEMS microphone and CODEC, named "F746_RealtimeSpectrumAnalyzer_MEMS_Mic" is registered. リアルタイム スペクトル解析器.解析の手法:FFT,線形予測法,ケプストラムによる平滑化の3種類.このプログラムの説明は,CQ出版社のインターフェース誌,2016年4月号に掲載.外付けのマイクまたは他の信号源等を A0 に接続する.線形予測法,ケプストラムは,スペクトル解析の対象を音声信号に想定してパラメータを設定している.MEMS マイクと CODEC を使ったバージョンを "F746_RealtimeSpectrumAnalyzer_MEMS_Mic" として登録.

Dependencies:   BSP_DISCO_F746NG BUTTON_GROUP LCD_DISCO_F746NG TS_DISCO_F746NG UIT_FFT_Real mbed

Revision:
8:1f4bc859bc84
Parent:
7:6598a9b70e5a
Child:
9:99c55850cb41
--- a/main.cpp	Sun Dec 20 13:38:22 2015 +0000
+++ b/main.cpp	Mon Dec 28 08:20:34 2015 +0000
@@ -2,7 +2,7 @@
 //  Realtime spectrum analyzer
 //      Input: A0 (CN5)
 //
-//  2015/12/20, Copyright (c) 2015 MIKAMI, Naoki
+//  2015/12/28, Copyright (c) 2015 MIKAMI, Naoki
 //------------------------------------------------
 
 #include "button_group.hpp"
@@ -13,20 +13,20 @@
 
 int main()
 {
-    const int N_DATA = 260; // number of data to be analyzed
-    const int N_FFT = 512;  // number of date for FFT
-    const int X_WAV = 44;   // Origin for waveform of x axis
-    const int Y_WAV = 36;   // Origin for waveform of y axis
-    const int X0    = 40;   // Origin for spectrum of x axis
-    const int Y0    = 234;  // Origin for spectrum of y axis
+    const int N_DATA = 260; // Number of data to be analyzed
+    const int N_FFT = 512;  // Number of date for FFT
+    const int X_WAV = 44;   // Origin for x axis of waveform
+    const int Y_WAV = 36;   // Origin for y axis of waveform
+    const int X0    = 40;   // Origin for x axis of spectrum
+    const int Y0    = 234;  // Origin for y axis of spectrum
     const float DB1 = 2.4f; // Pixels for 1 dB
     const int BIN   = 1;    // Pixels per bin
-    const int W_DB  = 60;   // Width in dB to be displayed
-    const int X0_BTN = 340; // Origin for button of x axis
+    const int W_DB  = 60;   // Range in dB to be displayed
+    const int X0_BTN = 340; // Holizontal position for left of buttons
 
     const int FS = 10000;   // Sampling frequency: 10 kHz
 
-    const uint32_t BACK_COLOR          = 0xFF006A6C;    // teal green
+    const uint32_t BACK_COLOR          = 0xFF006A6C;    // Teal green
     const uint32_t INACTIVE_COLOR      = BACK_COLOR & 0xD0FFFFFF;
     const uint32_t TOUCHED_COLOR       = 0xFF7F7FFF;
     const uint32_t ORIGINAL_COLOR      = 0xFF0068B7;
@@ -37,7 +37,7 @@
     LCD_DISCO_F746NG lcd;           // Object for LCD display
     TS_DISCO_F746NG ts;             // Object for touch pannel
     Sampler input(A0, FS, N_DATA);  // Object for sampling
-    int16_t* sn = input.Get();      // input data
+    int16_t* sn = input.Get();      // Input data
 
     lcd.Clear(BACK_COLOR);
 
@@ -68,7 +68,7 @@
                          AXIS_COLOR, LINE_COLOR, BACK_COLOR);
     // Linear prediction:   order = 14
     // Cepstral smoothing:  lifter length = 50
-    Selector selector(disp, method, N_DATA, N_FFT, 14, 50,
+    Selector analyzer(disp, method, N_DATA, N_FFT, 14, 50,
                       TOUCHED_COLOR);
 
     // Wait for "RUN" button touched
@@ -84,12 +84,12 @@
         {
             if (runStop.Touched(0, TOUCHED_COLOR))
             {
-                input.Start();
+                input.Start(inv == 1);
                 normInv.Draw(inv, TOUCHED_COLOR);
                 normInv.Redraw(1-inv);
             }
             if (method.GetTouchedNumber(select, TOUCHED_COLOR))
-                selector.Execute(sn, select);
+                analyzer.Execute(sn, select);
         }
 
         if (runStop.GetCurrentColor(0) == TOUCHED_COLOR)
@@ -99,17 +99,16 @@
             if (input.Filled())
             {
                 // Restart
-                input.InvertEnable(inv == 1);
-                input.Start();
+                input.Start(inv == 1);
 
                 // Waveform display
                 waveDisp.Execute(sn);
                 // Spectrum analysis and display
-                selector.Execute(sn, select);
+                analyzer.Execute(sn, select);
             }
             else
                 if (method.GetTouchedNumber(select, TOUCHED_COLOR))
-                    selector.Execute(sn, select);
+                    analyzer.Execute(sn, select);
 
             // Check "STOP" button touched
             if (runStop.Touched(1, TOUCHED_COLOR))