Integrated program of 4 different kinds of application programs for processing sound signal. 4種類のサウンド信号処理を統合したプログラム.
Dependencies: F746_GUI F746_SAI_IO FrequencyResponseDrawer SD_PlayerSkeleton UIT_FFT_Real
MyAcousticEffector_MIC/GuiChanger.hpp
- Committer:
- MikamiUitOpen
- Date:
- 2017-04-27
- Revision:
- 16:d60e5187fd31
- Parent:
- 14:34c356ceb8e7
File content as of revision 16:d60e5187fd31:
//-------------------------------------------------------------- // 信号処理の種類に応じた GUI 部品の状態を変更する // // 2017/04/08, Copyright (c) 2017 MIKAMI, Naoki //-------------------------------------------------------------- #ifndef GUI_CHANGER_HPP #define GUI_CHANGER_HPP // Through の場合 void SetThrough(SeekBar *barReverb, SeekBar *barFqCh, NumericLabel<int> *frqLabel) { barReverb->Inactivate(); barFqCh->Inactivate(); frqLabel->Redraw(GuiBase::ENUM_INACTIVE_TEXT); } // 残響生成の場合 void SetReverb(SeekBar *barReverb, SeekBar *barFqCh, NumericLabel<int> *frqLabel) { barReverb->Activate(); barFqCh->Inactivate(); frqLabel->Redraw(GuiBase::ENUM_INACTIVE_TEXT); } // 周波数シフトの場合 void SetFrqShifter(SeekBar *barReverb, SeekBar *barFqCh, NumericLabel<int> *frqLabel) { barReverb->Inactivate(); barFqCh->Activate(); frqLabel->Redraw(GuiBase::ENUM_TEXT); } #endif // GUI_CHANGER_HPP