GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, ResetButton, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup, NumericUpDown

Dependencies:   Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Dependents:   F746_AudioOutQSPI F746_AudioPlayerSD DISCO-F746NG_test001 F746_SD_WavPlayer ... more

Committer:
MikamiUitOpen
Date:
Sun Apr 10 09:25:36 2016 +0000
Revision:
5:9c3ea4d4bc6b
Parent:
0:a2686ef737c2
Child:
6:b8f197b0012c
6

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:a2686ef737c2 1 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 2 // SeekBar class -- Header
MikamiUitOpen 0:a2686ef737c2 3 //
MikamiUitOpen 5:9c3ea4d4bc6b 4 // 2016/04/10, Copyright (c) 2016 MIKAMI, Naoki
MikamiUitOpen 0:a2686ef737c2 5 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 6
MikamiUitOpen 0:a2686ef737c2 7 #ifndef F746_SEEKBAR_HPP
MikamiUitOpen 0:a2686ef737c2 8 #define F746_SEEKBAR_HPP
MikamiUitOpen 0:a2686ef737c2 9
MikamiUitOpen 0:a2686ef737c2 10 #include "GuiBase.hpp"
MikamiUitOpen 0:a2686ef737c2 11
MikamiUitOpen 0:a2686ef737c2 12 namespace Mikami
MikamiUitOpen 0:a2686ef737c2 13 {
MikamiUitOpen 0:a2686ef737c2 14 class SeekBar : public GuiBase
MikamiUitOpen 0:a2686ef737c2 15 {
MikamiUitOpen 0:a2686ef737c2 16 public:
MikamiUitOpen 0:a2686ef737c2 17 enum Orientation { Holizontal, Vertical };
MikamiUitOpen 0:a2686ef737c2 18
MikamiUitOpen 0:a2686ef737c2 19 // Constructor
MikamiUitOpen 0:a2686ef737c2 20 SeekBar(uint16_t x, uint16_t y, uint16_t length,
MikamiUitOpen 0:a2686ef737c2 21 float min, float max, float value,
MikamiUitOpen 0:a2686ef737c2 22 Orientation hv = Holizontal,
MikamiUitOpen 0:a2686ef737c2 23 uint32_t thumbColor = LCD_COLOR_WHITE,
MikamiUitOpen 0:a2686ef737c2 24 uint16_t thumbSize = 30, uint16_t width = 4,
MikamiUitOpen 0:a2686ef737c2 25 uint32_t colorL = LCD_COLOR_LIGHTGRAY,
MikamiUitOpen 0:a2686ef737c2 26 uint32_t colorH = 0xFFB0B0B0,
MikamiUitOpen 0:a2686ef737c2 27 uint32_t backColor = GuiBase::ENUM_BACK)
MikamiUitOpen 0:a2686ef737c2 28 : GuiBase(x, y, Font12, 0, backColor, thumbColor),
MikamiUitOpen 0:a2686ef737c2 29 L_(length), W_(width),
MikamiUitOpen 0:a2686ef737c2 30 SIZE_(thumbSize), COLOR_L_(colorL), COLOR_H_(colorH),
MikamiUitOpen 5:9c3ea4d4bc6b 31 MIN_(min), MAX_(max), ORIENT_(hv),
MikamiUitOpen 5:9c3ea4d4bc6b 32 v_(value), active_(true)
MikamiUitOpen 0:a2686ef737c2 33 { Draw(value); }
MikamiUitOpen 0:a2686ef737c2 34
MikamiUitOpen 0:a2686ef737c2 35 bool Slide();
MikamiUitOpen 0:a2686ef737c2 36 float GetValue() { return v_; }
MikamiUitOpen 0:a2686ef737c2 37 int GetIntValue() { return Round(v_); }
MikamiUitOpen 5:9c3ea4d4bc6b 38 void Activate();
MikamiUitOpen 5:9c3ea4d4bc6b 39 void Inactivate();
MikamiUitOpen 0:a2686ef737c2 40
MikamiUitOpen 0:a2686ef737c2 41 private:
MikamiUitOpen 0:a2686ef737c2 42 struct Point
MikamiUitOpen 0:a2686ef737c2 43 {
MikamiUitOpen 0:a2686ef737c2 44 uint16_t x, y;
MikamiUitOpen 0:a2686ef737c2 45 Point(uint16_t x0 = 0, uint16_t y0 = 0) : x(x0), y(y0) {}
MikamiUitOpen 0:a2686ef737c2 46 };
MikamiUitOpen 0:a2686ef737c2 47
MikamiUitOpen 0:a2686ef737c2 48 const uint16_t L_, W_;
MikamiUitOpen 0:a2686ef737c2 49 const uint16_t SIZE_; // Size of thumb
MikamiUitOpen 0:a2686ef737c2 50 const uint32_t COLOR_L_, COLOR_H_;
MikamiUitOpen 0:a2686ef737c2 51 const float MIN_, MAX_;
MikamiUitOpen 0:a2686ef737c2 52 const Orientation ORIENT_;
MikamiUitOpen 0:a2686ef737c2 53
MikamiUitOpen 0:a2686ef737c2 54 float v_; // value of seekbar
MikamiUitOpen 0:a2686ef737c2 55 bool slided_;
MikamiUitOpen 5:9c3ea4d4bc6b 56 bool active_;
MikamiUitOpen 0:a2686ef737c2 57
MikamiUitOpen 0:a2686ef737c2 58 void Draw(float value, bool fill = false);
MikamiUitOpen 0:a2686ef737c2 59 bool IsOnThumb(uint16_t &x, uint16_t &y);
MikamiUitOpen 0:a2686ef737c2 60 Point ToPoint(float value);
MikamiUitOpen 0:a2686ef737c2 61 float ToValue(Point pt);
MikamiUitOpen 0:a2686ef737c2 62 int Round(float x) { return x + 0.5f - (x < 0); } // Round up on 5
MikamiUitOpen 0:a2686ef737c2 63 float Saturate(float value);
MikamiUitOpen 0:a2686ef737c2 64
MikamiUitOpen 0:a2686ef737c2 65 // disallow copy constructor and assignment operator
MikamiUitOpen 0:a2686ef737c2 66 SeekBar(const SeekBar&);
MikamiUitOpen 0:a2686ef737c2 67 SeekBar& operator=(const SeekBar&);
MikamiUitOpen 0:a2686ef737c2 68 };
MikamiUitOpen 0:a2686ef737c2 69 }
MikamiUitOpen 0:a2686ef737c2 70 #endif // F746_SEEKBAR_HPP