GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, ResetButton, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup, NumericUpDown

Dependencies:   Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Dependents:   F746_AudioOutQSPI F746_AudioPlayerSD DISCO-F746NG_test001 F746_SD_WavPlayer ... more

Committer:
MikamiUitOpen
Date:
Mon Mar 12 04:22:48 2018 +0000
Revision:
33:50b8f7654c36
Parent:
28:e2b7ea78b7a0
34; Added: NumericUpDown

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:a2686ef737c2 1 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 2 // ButtonGroup class -- Header
MikamiUitOpen 0:a2686ef737c2 3 //
MikamiUitOpen 28:e2b7ea78b7a0 4 // 2017/01/25, Copyright (c) 2017 MIKAMI, Naoki
MikamiUitOpen 0:a2686ef737c2 5 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 6
MikamiUitOpen 0:a2686ef737c2 7 #ifndef F746_BUTTON_GROUP_HPP
MikamiUitOpen 0:a2686ef737c2 8 #define F746_BUTTON_GROUP_HPP
MikamiUitOpen 0:a2686ef737c2 9
MikamiUitOpen 0:a2686ef737c2 10 #include "Button.hpp"
MikamiUitOpen 28:e2b7ea78b7a0 11 #include "Array.hpp"
MikamiUitOpen 0:a2686ef737c2 12
MikamiUitOpen 0:a2686ef737c2 13 namespace Mikami
MikamiUitOpen 0:a2686ef737c2 14 {
MikamiUitOpen 28:e2b7ea78b7a0 15 class ButtonGroup
MikamiUitOpen 0:a2686ef737c2 16 {
MikamiUitOpen 0:a2686ef737c2 17 public:
MikamiUitOpen 0:a2686ef737c2 18 // Constructor
MikamiUitOpen 0:a2686ef737c2 19 ButtonGroup(uint16_t x0, uint16_t y0,
MikamiUitOpen 0:a2686ef737c2 20 uint16_t width, uint16_t height,
MikamiUitOpen 0:a2686ef737c2 21 uint16_t number, const string str[],
MikamiUitOpen 0:a2686ef737c2 22 uint16_t spaceX = 0, uint16_t spaceY = 0,
MikamiUitOpen 0:a2686ef737c2 23 uint16_t column = 1,
MikamiUitOpen 0:a2686ef737c2 24 int touched = -1, // number for button initially touched-color
MikamiUitOpen 0:a2686ef737c2 25 sFONT &fonts = Font12,
MikamiUitOpen 0:a2686ef737c2 26 uint32_t textColor = GuiBase::ENUM_TEXT,
MikamiUitOpen 0:a2686ef737c2 27 uint32_t backColor = GuiBase::ENUM_BACK,
MikamiUitOpen 0:a2686ef737c2 28 uint32_t createdColor = GuiBase::ENUM_CREATED,
MikamiUitOpen 0:a2686ef737c2 29 uint32_t touchedColor = GuiBase::ENUM_TOUCHED,
MikamiUitOpen 0:a2686ef737c2 30 uint32_t inactiveColor = GuiBase::ENUM_INACTIVE,
MikamiUitOpen 0:a2686ef737c2 31 uint32_t inactiveTextColor = GuiBase::ENUM_INACTIVE_TEXT);
MikamiUitOpen 0:a2686ef737c2 32
MikamiUitOpen 0:a2686ef737c2 33 // Destructor
MikamiUitOpen 28:e2b7ea78b7a0 34 virtual ~ButtonGroup()
MikamiUitOpen 28:e2b7ea78b7a0 35 { for (int n=0; n<NUMBER_; n++) delete buttons_[n]; }
MikamiUitOpen 0:a2686ef737c2 36
MikamiUitOpen 0:a2686ef737c2 37 // Draw button
MikamiUitOpen 0:a2686ef737c2 38 bool Draw(int num, uint32_t color, uint32_t textColor);
MikamiUitOpen 0:a2686ef737c2 39 bool Draw(int num) { return Draw(num, CREATED_COLOR_, TEXT_COLOR_); }
MikamiUitOpen 0:a2686ef737c2 40
MikamiUitOpen 3:fe6ff954824a 41 // Change to touched color
MikamiUitOpen 3:fe6ff954824a 42 bool TouchedColor(int num);
MikamiUitOpen 0:a2686ef737c2 43
MikamiUitOpen 0:a2686ef737c2 44 // Draw all buttons
MikamiUitOpen 0:a2686ef737c2 45 void DrawAll(uint32_t color, uint32_t textColor)
MikamiUitOpen 28:e2b7ea78b7a0 46 { for (int n=0; n<NUMBER_; n++) Draw(n, color, textColor); }
MikamiUitOpen 0:a2686ef737c2 47 void DrawAll() { DrawAll(CREATED_COLOR_, TEXT_COLOR_); }
MikamiUitOpen 0:a2686ef737c2 48
MikamiUitOpen 2:d2f882d98f0a 49 // Erase button
MikamiUitOpen 0:a2686ef737c2 50 bool Erase(int num);
MikamiUitOpen 14:b977160de2f3 51 void EraseAll()
MikamiUitOpen 28:e2b7ea78b7a0 52 { for (int n=0; n<NUMBER_; n++) Erase(n); }
MikamiUitOpen 0:a2686ef737c2 53
MikamiUitOpen 0:a2686ef737c2 54 // Check touch detected for specified button
MikamiUitOpen 0:a2686ef737c2 55 bool Touched(int num);
MikamiUitOpen 0:a2686ef737c2 56
MikamiUitOpen 26:a9cf68d24f40 57 // Get touched number, return value: true or false
MikamiUitOpen 0:a2686ef737c2 58 bool GetTouchedNumber(int &num);
MikamiUitOpen 26:a9cf68d24f40 59 // Get touched number, return value: touched number
MikamiUitOpen 26:a9cf68d24f40 60 int GetTouchedNumber();
MikamiUitOpen 26:a9cf68d24f40 61
MikamiUitOpen 26:a9cf68d24f40 62 // Wait until touched
MikamiUitOpen 26:a9cf68d24f40 63 void WaitTouched(int num)
MikamiUitOpen 26:a9cf68d24f40 64 { while (!Touched(num)) {} }
MikamiUitOpen 26:a9cf68d24f40 65 // Wait until touched and get touched number
MikamiUitOpen 26:a9cf68d24f40 66 int WaitTouchedAndGet();
MikamiUitOpen 0:a2686ef737c2 67
MikamiUitOpen 14:b977160de2f3 68 // Activate and inactivate button(s)
MikamiUitOpen 0:a2686ef737c2 69 bool Activate(int num);
MikamiUitOpen 8:8c5107c91d02 70 void ActivateAll()
MikamiUitOpen 28:e2b7ea78b7a0 71 { for (int n=0; n<NUMBER_; n++) Activate(n); }
MikamiUitOpen 14:b977160de2f3 72 bool Inactivate(int num);
MikamiUitOpen 8:8c5107c91d02 73 void InactivateAll()
MikamiUitOpen 28:e2b7ea78b7a0 74 { for (int n=0; n<NUMBER_; n++) Inactivate(n); }
MikamiUitOpen 0:a2686ef737c2 75
MikamiUitOpen 0:a2686ef737c2 76 private:
MikamiUitOpen 28:e2b7ea78b7a0 77 const uint32_t TEXT_COLOR_;
MikamiUitOpen 28:e2b7ea78b7a0 78 const uint32_t CREATED_COLOR_;
MikamiUitOpen 28:e2b7ea78b7a0 79 const uint32_t TOUCHED_COLOR_;
MikamiUitOpen 28:e2b7ea78b7a0 80 const int NUMBER_;
MikamiUitOpen 28:e2b7ea78b7a0 81
MikamiUitOpen 28:e2b7ea78b7a0 82 Array<Button *> buttons_;
MikamiUitOpen 0:a2686ef737c2 83 __IO int prevNum_;
MikamiUitOpen 0:a2686ef737c2 84
MikamiUitOpen 0:a2686ef737c2 85 // Check range of argument
MikamiUitOpen 0:a2686ef737c2 86 bool Range(int n)
MikamiUitOpen 28:e2b7ea78b7a0 87 { return ((n >= 0) && (n < NUMBER_)); }
MikamiUitOpen 0:a2686ef737c2 88
MikamiUitOpen 0:a2686ef737c2 89 // disallow copy constructor and assignment operator
MikamiUitOpen 0:a2686ef737c2 90 ButtonGroup(const ButtonGroup&);
MikamiUitOpen 0:a2686ef737c2 91 ButtonGroup& operator=(const ButtonGroup&);
MikamiUitOpen 0:a2686ef737c2 92 };
MikamiUitOpen 0:a2686ef737c2 93 }
MikamiUitOpen 0:a2686ef737c2 94 #endif // F746_BUTTON_GROUP_HPP
MikamiUitOpen 28:e2b7ea78b7a0 95