GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, ResetButton, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup, NumericUpDown

Dependencies:   Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Dependents:   F746_AudioOutQSPI F746_AudioPlayerSD DISCO-F746NG_test001 F746_SD_WavPlayer ... more

Committer:
MikamiUitOpen
Date:
Tue Jul 12 02:23:26 2016 +0000
Revision:
16:b2762ec08863
Parent:
15:0511a08a3c09
Child:
28:e2b7ea78b7a0
17

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:a2686ef737c2 1 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 2 // SeekBar class
MikamiUitOpen 0:a2686ef737c2 3 //
MikamiUitOpen 16:b2762ec08863 4 // 2016/07/12, Copyright (c) 2016 MIKAMI, Naoki
MikamiUitOpen 0:a2686ef737c2 5 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 6
MikamiUitOpen 0:a2686ef737c2 7 #include "SeekBar.hpp"
MikamiUitOpen 0:a2686ef737c2 8
MikamiUitOpen 0:a2686ef737c2 9 namespace Mikami
MikamiUitOpen 0:a2686ef737c2 10 {
MikamiUitOpen 6:b8f197b0012c 11 // Constructor with scale value (only horizontal)
MikamiUitOpen 6:b8f197b0012c 12 SeekBar::SeekBar(uint16_t x, uint16_t y, uint16_t length,
MikamiUitOpen 6:b8f197b0012c 13 float min, float max, float initialValue,
MikamiUitOpen 6:b8f197b0012c 14 string left, string center, string right,
MikamiUitOpen 6:b8f197b0012c 15 uint32_t thumbColor,
MikamiUitOpen 6:b8f197b0012c 16 uint16_t thumbSize, uint16_t width,
MikamiUitOpen 6:b8f197b0012c 17 uint32_t colorL, uint32_t colorH,
MikamiUitOpen 6:b8f197b0012c 18 uint32_t backColor)
MikamiUitOpen 6:b8f197b0012c 19 : GuiBase(x, y, Font12, GuiBase::ENUM_TEXT, backColor, thumbColor),
MikamiUitOpen 6:b8f197b0012c 20 L_(length), W_(width),
MikamiUitOpen 6:b8f197b0012c 21 SIZE_(thumbSize), COLOR_L_(colorL), COLOR_H_(colorH),
MikamiUitOpen 12:687ec6183385 22 MIN_(min), MAX_(max), ORIENT_(Holizontal), v_(initialValue),
MikamiUitOpen 12:687ec6183385 23 labelOn_(true), slided_(false), active_(true)
MikamiUitOpen 6:b8f197b0012c 24 {
MikamiUitOpen 6:b8f197b0012c 25 Draw(initialValue);
MikamiUitOpen 12:687ec6183385 26 uint16_t y0 = y - thumbSize/2 - 13;
MikamiUitOpen 15:0511a08a3c09 27 labelLCR_[0] = new Label(x, y0, left, Label::CENTER);
MikamiUitOpen 15:0511a08a3c09 28 labelLCR_[1] = new Label(x+length/2, y0, center, Label::CENTER);
MikamiUitOpen 15:0511a08a3c09 29 labelLCR_[2] = new Label(x+length, y0, right, Label::CENTER);
MikamiUitOpen 12:687ec6183385 30 }
MikamiUitOpen 12:687ec6183385 31
MikamiUitOpen 12:687ec6183385 32 SeekBar::~SeekBar()
MikamiUitOpen 12:687ec6183385 33 {
MikamiUitOpen 12:687ec6183385 34 if (labelOn_)
MikamiUitOpen 15:0511a08a3c09 35 for (int n=0; n<3; n++) delete labelLCR_[n];
MikamiUitOpen 6:b8f197b0012c 36 }
MikamiUitOpen 6:b8f197b0012c 37
MikamiUitOpen 0:a2686ef737c2 38 // Slide thumb
MikamiUitOpen 0:a2686ef737c2 39 // If the thumb is not touched, return false
MikamiUitOpen 0:a2686ef737c2 40 bool SeekBar::Slide()
MikamiUitOpen 0:a2686ef737c2 41 {
MikamiUitOpen 5:9c3ea4d4bc6b 42 if (!active_) return false;
MikamiUitOpen 5:9c3ea4d4bc6b 43
MikamiUitOpen 0:a2686ef737c2 44 if (!PanelTouched())
MikamiUitOpen 0:a2686ef737c2 45 {
MikamiUitOpen 0:a2686ef737c2 46 if (slided_) Draw(v_);
MikamiUitOpen 0:a2686ef737c2 47 slided_ = false;
MikamiUitOpen 0:a2686ef737c2 48 return false;
MikamiUitOpen 0:a2686ef737c2 49 }
MikamiUitOpen 0:a2686ef737c2 50
MikamiUitOpen 0:a2686ef737c2 51 uint16_t x, y;
MikamiUitOpen 0:a2686ef737c2 52 bool rtn = IsOnThumb(x, y);
MikamiUitOpen 12:687ec6183385 53 if (rtn || slided_)
MikamiUitOpen 0:a2686ef737c2 54 {
MikamiUitOpen 12:687ec6183385 55 if (rtn) v_ = ToValue(Point(x, y));
MikamiUitOpen 12:687ec6183385 56 Draw(v_, rtn);
MikamiUitOpen 12:687ec6183385 57 slided_ = rtn;
MikamiUitOpen 0:a2686ef737c2 58 }
MikamiUitOpen 0:a2686ef737c2 59 return rtn;
MikamiUitOpen 0:a2686ef737c2 60 }
MikamiUitOpen 6:b8f197b0012c 61
MikamiUitOpen 5:9c3ea4d4bc6b 62 void SeekBar::Activate()
MikamiUitOpen 5:9c3ea4d4bc6b 63 {
MikamiUitOpen 5:9c3ea4d4bc6b 64 active_ = true;
MikamiUitOpen 5:9c3ea4d4bc6b 65 Draw(v_);
MikamiUitOpen 12:687ec6183385 66 if (labelOn_)
MikamiUitOpen 15:0511a08a3c09 67 for (int n=0; n<3; n++) labelLCR_[n]->Draw(TEXT_COLOR_);
MikamiUitOpen 5:9c3ea4d4bc6b 68 }
MikamiUitOpen 6:b8f197b0012c 69
MikamiUitOpen 5:9c3ea4d4bc6b 70 void SeekBar::Inactivate()
MikamiUitOpen 5:9c3ea4d4bc6b 71 {
MikamiUitOpen 5:9c3ea4d4bc6b 72 active_ = false;
MikamiUitOpen 5:9c3ea4d4bc6b 73 Draw(v_);
MikamiUitOpen 12:687ec6183385 74 if (labelOn_)
MikamiUitOpen 15:0511a08a3c09 75 for (int n=0; n<3; n++) labelLCR_[n]->Draw(INACTIVE_TEXT_COLOR_);
MikamiUitOpen 5:9c3ea4d4bc6b 76 }
MikamiUitOpen 0:a2686ef737c2 77
MikamiUitOpen 9:c379410bda15 78 // If touched position is on the thumb, return true
MikamiUitOpen 9:c379410bda15 79 bool SeekBar::IsOnThumb(uint16_t &x, uint16_t &y)
MikamiUitOpen 9:c379410bda15 80 {
MikamiUitOpen 9:c379410bda15 81 x = state_.touchX[0];
MikamiUitOpen 9:c379410bda15 82 y = state_.touchY[0];
MikamiUitOpen 9:c379410bda15 83
MikamiUitOpen 12:687ec6183385 84 uint16_t th = SIZE_/2;
MikamiUitOpen 9:c379410bda15 85 Point pt = ToPoint(v_);
MikamiUitOpen 9:c379410bda15 86 if (ORIENT_ == Holizontal)
MikamiUitOpen 9:c379410bda15 87 {
MikamiUitOpen 12:687ec6183385 88 if ( (pt.x-th <= x) && (x <= pt.x+th) &&
MikamiUitOpen 12:687ec6183385 89 (pt.y-th <= y) && (y <= pt.y+th) ) return true;
MikamiUitOpen 9:c379410bda15 90 }
MikamiUitOpen 9:c379410bda15 91 else
MikamiUitOpen 9:c379410bda15 92 {
MikamiUitOpen 12:687ec6183385 93 if ( (pt.x-th <= x) && (x <= pt.x+th) &&
MikamiUitOpen 12:687ec6183385 94 (pt.y-th <= y) && (y <= pt.y+th) ) return true;
MikamiUitOpen 9:c379410bda15 95 }
MikamiUitOpen 9:c379410bda15 96
MikamiUitOpen 9:c379410bda15 97 return false;
MikamiUitOpen 9:c379410bda15 98 }
MikamiUitOpen 9:c379410bda15 99
MikamiUitOpen 0:a2686ef737c2 100 // Draw seekbar
MikamiUitOpen 0:a2686ef737c2 101 void SeekBar::Draw(float value, bool fill)
MikamiUitOpen 0:a2686ef737c2 102 {
MikamiUitOpen 10:5a2068884fd9 103 uint16_t sizeS = (uint16_t)(SIZE_*0.6f);
MikamiUitOpen 0:a2686ef737c2 104 // Erase previous seekbar
MikamiUitOpen 0:a2686ef737c2 105 lcd_.SetTextColor(BACK_COLOR_);
MikamiUitOpen 0:a2686ef737c2 106 if (ORIENT_ == Holizontal)
MikamiUitOpen 10:5a2068884fd9 107 lcd_.FillRect(X_-sizeS/2, Y_-SIZE_/2, L_+sizeS+1, SIZE_+1);
MikamiUitOpen 0:a2686ef737c2 108 else
MikamiUitOpen 10:5a2068884fd9 109 lcd_.FillRect(X_-SIZE_/2, Y_-sizeS/2, SIZE_+1, L_+sizeS+1);
MikamiUitOpen 5:9c3ea4d4bc6b 110
MikamiUitOpen 9:c379410bda15 111 v_ = Saturate(value); // current value
MikamiUitOpen 9:c379410bda15 112 Point pt = ToPoint(v_); // Position of thumb
MikamiUitOpen 0:a2686ef737c2 113
MikamiUitOpen 0:a2686ef737c2 114 // Draw upper line
MikamiUitOpen 5:9c3ea4d4bc6b 115 if (active_) lcd_.SetTextColor(COLOR_H_);
MikamiUitOpen 5:9c3ea4d4bc6b 116 else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_-0x404040);
MikamiUitOpen 12:687ec6183385 117 if ((ORIENT_ == Holizontal) && ((X_+L_-pt.x) > 0))
MikamiUitOpen 0:a2686ef737c2 118 lcd_.FillRect(pt.x, Y_-W_/4, X_+L_-pt.x, W_/2);
MikamiUitOpen 12:687ec6183385 119 if ((ORIENT_ == Vertical) && ((pt.y-Y_) > 0))
MikamiUitOpen 0:a2686ef737c2 120 lcd_.FillRect(X_-W_/4, Y_, W_/2, pt.y-Y_);
MikamiUitOpen 0:a2686ef737c2 121
MikamiUitOpen 0:a2686ef737c2 122 // Draw lower line
MikamiUitOpen 5:9c3ea4d4bc6b 123 if (active_) lcd_.SetTextColor(COLOR_L_);
MikamiUitOpen 5:9c3ea4d4bc6b 124 else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_-0x202020);
MikamiUitOpen 0:a2686ef737c2 125 if ((ORIENT_ == Holizontal) && ((pt.x-X_) > 0))
MikamiUitOpen 0:a2686ef737c2 126 lcd_.FillRect(X_, Y_-W_/2, pt.x-X_, W_);
MikamiUitOpen 0:a2686ef737c2 127 if ((ORIENT_ == Vertical) && ((Y_+L_-pt.y) > 0))
MikamiUitOpen 0:a2686ef737c2 128 lcd_.FillRect(X_-W_/2, pt.y, W_, Y_+L_-pt.y);
MikamiUitOpen 0:a2686ef737c2 129
MikamiUitOpen 0:a2686ef737c2 130 // Draw thumb
MikamiUitOpen 5:9c3ea4d4bc6b 131 if (active_) lcd_.SetTextColor(CREATED_COLOR_);
MikamiUitOpen 5:9c3ea4d4bc6b 132 else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_);
MikamiUitOpen 10:5a2068884fd9 133 uint16_t width = SIZE_;
MikamiUitOpen 10:5a2068884fd9 134 uint16_t height = SIZE_;
MikamiUitOpen 10:5a2068884fd9 135 if (ORIENT_ == Holizontal) width = sizeS;
MikamiUitOpen 10:5a2068884fd9 136 else height = sizeS;
MikamiUitOpen 10:5a2068884fd9 137 uint16_t xPos = pt.x - width/2;
MikamiUitOpen 10:5a2068884fd9 138 uint16_t yPos = pt.y - height/2;
MikamiUitOpen 10:5a2068884fd9 139
MikamiUitOpen 0:a2686ef737c2 140 if (fill)
MikamiUitOpen 10:5a2068884fd9 141 lcd_.FillRect(xPos, yPos, width+1, height+1);
MikamiUitOpen 0:a2686ef737c2 142 else
MikamiUitOpen 10:5a2068884fd9 143 {
MikamiUitOpen 10:5a2068884fd9 144 lcd_.DrawRect(xPos, yPos, width, height);
MikamiUitOpen 10:5a2068884fd9 145 lcd_.DrawHLine(pt.x+width/2, pt.y+height/2, 1);
MikamiUitOpen 12:687ec6183385 146 lcd_.DrawRect(xPos+1, yPos+1, width-2, height-2);
MikamiUitOpen 12:687ec6183385 147 lcd_.DrawHLine(pt.x+width/2-1, pt.y+height/2-1, 1);
MikamiUitOpen 10:5a2068884fd9 148 if (ORIENT_ == Holizontal)
MikamiUitOpen 12:687ec6183385 149 lcd_.DrawVLine(pt.x, yPos+4, SIZE_-7);
MikamiUitOpen 10:5a2068884fd9 150 else
MikamiUitOpen 12:687ec6183385 151 lcd_.DrawHLine(xPos+4, pt.y, SIZE_-7);
MikamiUitOpen 10:5a2068884fd9 152 }
MikamiUitOpen 0:a2686ef737c2 153 }
MikamiUitOpen 0:a2686ef737c2 154
MikamiUitOpen 15:0511a08a3c09 155 void SeekBar::Redraw(bool fill)
MikamiUitOpen 15:0511a08a3c09 156 {
MikamiUitOpen 15:0511a08a3c09 157 Draw(GetValue(), fill);
MikamiUitOpen 15:0511a08a3c09 158 if (labelOn_)
MikamiUitOpen 15:0511a08a3c09 159 for (int n=0; n<3; n++) labelLCR_[n]->Draw(TEXT_COLOR_);
MikamiUitOpen 15:0511a08a3c09 160 }
MikamiUitOpen 15:0511a08a3c09 161
MikamiUitOpen 0:a2686ef737c2 162 SeekBar::Point SeekBar::ToPoint(float value)
MikamiUitOpen 0:a2686ef737c2 163 {
MikamiUitOpen 0:a2686ef737c2 164 if (ORIENT_ == Holizontal)
MikamiUitOpen 10:5a2068884fd9 165 return Point(X_ + Round(L_*(value - MIN_)/(MAX_ - MIN_)), Y_);
MikamiUitOpen 0:a2686ef737c2 166 else
MikamiUitOpen 10:5a2068884fd9 167 return Point(X_, Y_ + L_ - Round(L_*(value - MIN_)/(MAX_ - MIN_)));
MikamiUitOpen 0:a2686ef737c2 168 }
MikamiUitOpen 0:a2686ef737c2 169
MikamiUitOpen 0:a2686ef737c2 170 float SeekBar::ToValue(Point pt)
MikamiUitOpen 0:a2686ef737c2 171 {
MikamiUitOpen 0:a2686ef737c2 172 float value;
MikamiUitOpen 0:a2686ef737c2 173 if (ORIENT_ == Holizontal)
MikamiUitOpen 0:a2686ef737c2 174 value = (pt.x - X_)*(MAX_ - MIN_)/(float)L_ + MIN_;
MikamiUitOpen 0:a2686ef737c2 175 else
MikamiUitOpen 0:a2686ef737c2 176 value = -(pt.y - Y_ - L_)*(MAX_ - MIN_)/(float)L_ + MIN_;
MikamiUitOpen 0:a2686ef737c2 177 return Saturate(value);
MikamiUitOpen 0:a2686ef737c2 178 }
MikamiUitOpen 0:a2686ef737c2 179
MikamiUitOpen 0:a2686ef737c2 180 float SeekBar::Saturate(float value)
MikamiUitOpen 0:a2686ef737c2 181 {
MikamiUitOpen 0:a2686ef737c2 182 if (value < MIN_) value = MIN_;
MikamiUitOpen 0:a2686ef737c2 183 if (value > MAX_) value = MAX_;
MikamiUitOpen 0:a2686ef737c2 184 return value;
MikamiUitOpen 0:a2686ef737c2 185 }
MikamiUitOpen 0:a2686ef737c2 186 }
MikamiUitOpen 16:b2762ec08863 187