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CQエレクトロニクス・セミナ「実習・マイコンを動かしながら学ぶディジタル・フィルタ」で使うプログラムを,入力として STM32F746 の内蔵 ADC を使うように変更したもの. http://seminar.cqpub.co.jp/ccm/ES18-0020
Dependencies: mbed Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG
Diff: F746_Gui_New/ButtonGroup.hpp
- Revision:
- 0:ab7a35d87173
diff -r 000000000000 -r ab7a35d87173 F746_Gui_New/ButtonGroup.hpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/F746_Gui_New/ButtonGroup.hpp Sat Oct 07 03:28:40 2017 +0000 @@ -0,0 +1,95 @@ +//----------------------------------------------------------- +// ButtonGroup class -- Header +// +// 2017/01/25, Copyright (c) 2017 MIKAMI, Naoki +//----------------------------------------------------------- + +#ifndef F746_BUTTON_GROUP_HPP +#define F746_BUTTON_GROUP_HPP + +#include "Button.hpp" +#include "Array.hpp" + +namespace Mikami +{ + class ButtonGroup + { + public: + // Constructor + ButtonGroup(uint16_t x0, uint16_t y0, + uint16_t width, uint16_t height, + uint16_t number, const string str[], + uint16_t spaceX = 0, uint16_t spaceY = 0, + uint16_t column = 1, + int touched = -1, // number for button initially touched-color + sFONT &fonts = Font12, + uint32_t textColor = GuiBase::ENUM_TEXT, + uint32_t backColor = GuiBase::ENUM_BACK, + uint32_t createdColor = GuiBase::ENUM_CREATED, + uint32_t touchedColor = GuiBase::ENUM_TOUCHED, + uint32_t inactiveColor = GuiBase::ENUM_INACTIVE, + uint32_t inactiveTextColor = GuiBase::ENUM_INACTIVE_TEXT); + + // Destructor + virtual ~ButtonGroup() + { for (int n=0; n<NUMBER_; n++) delete buttons_[n]; } + + // Draw button + bool Draw(int num, uint32_t color, uint32_t textColor); + bool Draw(int num) { return Draw(num, CREATED_COLOR_, TEXT_COLOR_); } + + // Change to touched color + bool TouchedColor(int num); + + // Draw all buttons + void DrawAll(uint32_t color, uint32_t textColor) + { for (int n=0; n<NUMBER_; n++) Draw(n, color, textColor); } + void DrawAll() { DrawAll(CREATED_COLOR_, TEXT_COLOR_); } + + // Erase button + bool Erase(int num); + void EraseAll() + { for (int n=0; n<NUMBER_; n++) Erase(n); } + + // Check touch detected for specified button + bool Touched(int num); + + // Get touched number, return value: true or false + bool GetTouchedNumber(int &num); + // Get touched number, return value: touched number + int GetTouchedNumber(); + + // Wait until touched + void WaitTouched(int num) + { while (!Touched(num)) {} } + // Wait until touched and get touched number + int WaitTouchedAndGet(); + + // Activate and inactivate button(s) + bool Activate(int num); + void ActivateAll() + { for (int n=0; n<NUMBER_; n++) Activate(n); } + bool Inactivate(int num); + void InactivateAll() + { for (int n=0; n<NUMBER_; n++) Inactivate(n); } + + private: + const uint32_t TEXT_COLOR_; + const uint32_t CREATED_COLOR_; + const uint32_t TOUCHED_COLOR_; + const int NUMBER_; + + Array<Button *> buttons_; + __IO int prevNum_; + + // Check range of argument + bool Range(int n) + { return ((n >= 0) && (n < NUMBER_)); } + + // disallow copy constructor and assignment operator + ButtonGroup(const ButtonGroup&); + ButtonGroup& operator=(const ButtonGroup&); + }; +} +#endif // F746_BUTTON_GROUP_HPP +