CQエレクトロニクス・セミナ「実習・マイコンを動かしながら学ぶディジタル・フィルタ」で使うプログラムを,入力として STM32F746 の内蔵 ADC を使うように変更したもの. http://seminar.cqpub.co.jp/ccm/ES18-0020

Dependencies:   mbed Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Revision:
2:dd48e1e59daa
Parent:
1:501a83a5ee9d
--- a/F746_Gui_New/Button.hpp	Wed Nov 08 11:43:52 2017 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,65 +0,0 @@
-//-----------------------------------------------------------
-//  Button class handling multi-touch -- Header
-//      Multi-touch: Enabled (default)
-//
-//  2016/03/29, Copyright (c) 2016 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_BUTTON_HPP
-#define F746_BUTTON_HPP
-
-#include "GuiBase.hpp"
-
-namespace Mikami
-{
-    class Button : public GuiBase
-    {
-    public:
-        // Constructor
-        Button(uint16_t x, uint16_t y,
-               uint16_t width, uint16_t height,
-               const string str = "", sFONT &fonts = Font12,
-               uint32_t textColor         = GuiBase::ENUM_TEXT,
-               uint32_t backColor         = GuiBase::ENUM_BACK,
-               uint32_t createdColor      = GuiBase::ENUM_CREATED,
-               uint32_t touchedColor      = GuiBase::ENUM_TOUCHED,
-               uint32_t inactiveColor     = GuiBase::ENUM_INACTIVE,
-               uint32_t inactiveTextColor = GuiBase::ENUM_INACTIVE_TEXT)
-              : GuiBase(x, y, fonts,
-                        textColor, backColor, createdColor,
-                        touchedColor, inactiveColor,
-                        inactiveTextColor),
-                W_(width), H_(height), STR_(str), active_(true)
-        {   Draw(); }
-
-        // Draw button
-        void Draw(uint32_t color, uint32_t textColor);
-        void Draw(uint32_t color) { Draw(color, TEXT_COLOR_); }
-        void Draw() { Draw(CREATED_COLOR_, TEXT_COLOR_); }
-
-        // Erase button
-        void Erase() { Draw(BACK_COLOR_, BACK_COLOR_); }
-
-        // Check touch detected and redraw button
-        bool Touched();
-
-        bool IsOnButton();
-
-        void Activate();
-        void Inactivate();
-        bool IsActive() { return active_; }
-
-        // Set or reset multi-touch
-        static void SetMultiTouch(bool tf) { multiTouch_ = tf; }
-
-    private:       
-        const uint16_t W_, H_;
-        const string STR_;
-        bool active_;
-
-        // disallow copy constructor and assignment operator
-        Button(const Button&);
-        Button& operator=(const Button&);
-    };
-}
-#endif  // F746_BUTTON_HPP