CQエレクトロニクス・セミナ「実習・マイコンを動かしながら学ぶディジタル・フィルタ」で使うプログラムを,入力として STM32F746 の内蔵 ADC を使うように変更したもの. http://seminar.cqpub.co.jp/ccm/ES18-0020

Dependencies:   mbed Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Committer:
MikamiUitOpen
Date:
Sat Oct 07 03:28:40 2017 +0000
Revision:
0:ab7a35d87173
1

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:ab7a35d87173 1 //-----------------------------------------------------------
MikamiUitOpen 0:ab7a35d87173 2 // NumericUpDown class
MikamiUitOpen 0:ab7a35d87173 3 // 指定された桁を up/down する GUI 部品
MikamiUitOpen 0:ab7a35d87173 4 // 6 桁まで可能
MikamiUitOpen 0:ab7a35d87173 5 //
MikamiUitOpen 0:ab7a35d87173 6 // 2017/08/21, Copyright (c) 2017 MIKAMI, Naoki
MikamiUitOpen 0:ab7a35d87173 7 //-----------------------------------------------------------
MikamiUitOpen 0:ab7a35d87173 8
MikamiUitOpen 0:ab7a35d87173 9 #ifndef NUMERIC_UPDOWN_HPP
MikamiUitOpen 0:ab7a35d87173 10 #define NUMERIC_UPDOWN_HPP
MikamiUitOpen 0:ab7a35d87173 11
MikamiUitOpen 0:ab7a35d87173 12 #include "F746_GUI.hpp"
MikamiUitOpen 0:ab7a35d87173 13 #include "DelayedEnabler.hpp"
MikamiUitOpen 0:ab7a35d87173 14
MikamiUitOpen 0:ab7a35d87173 15 namespace Mikami
MikamiUitOpen 0:ab7a35d87173 16 {
MikamiUitOpen 0:ab7a35d87173 17 class NumericUpDown
MikamiUitOpen 0:ab7a35d87173 18 {
MikamiUitOpen 0:ab7a35d87173 19 public:
MikamiUitOpen 0:ab7a35d87173 20 // digit 表示する桁数
MikamiUitOpen 0:ab7a35d87173 21 // initVal 最初に表示する数値
MikamiUitOpen 0:ab7a35d87173 22 NumericUpDown(uint16_t digit, uint16_t x0, uint16_t y0,
MikamiUitOpen 0:ab7a35d87173 23 uint32_t initVal, uint32_t max, uint32_t min,
MikamiUitOpen 0:ab7a35d87173 24 string unit = "", float delay = 0.2f);
MikamiUitOpen 0:ab7a35d87173 25
MikamiUitOpen 0:ab7a35d87173 26 // Up, Down をタッチした場合は対応する数値を +1 または -1 する
MikamiUitOpen 0:ab7a35d87173 27 bool Touched();
MikamiUitOpen 0:ab7a35d87173 28
MikamiUitOpen 0:ab7a35d87173 29 // 引数の数値を Label に表示する
MikamiUitOpen 0:ab7a35d87173 30 void Set(uint32_t frq);
MikamiUitOpen 0:ab7a35d87173 31
MikamiUitOpen 0:ab7a35d87173 32 // Label に表示されている値を数値データとして取り出す
MikamiUitOpen 0:ab7a35d87173 33 uint32_t Get() { return value_; }
MikamiUitOpen 0:ab7a35d87173 34
MikamiUitOpen 0:ab7a35d87173 35 private:
MikamiUitOpen 0:ab7a35d87173 36 const int DIGIT_; // 桁数
MikamiUitOpen 0:ab7a35d87173 37 const int X0_, Y0_;
MikamiUitOpen 0:ab7a35d87173 38 const uint32_t MAX_; // 最大値
MikamiUitOpen 0:ab7a35d87173 39 const uint32_t MIN_; // 最小値
MikamiUitOpen 0:ab7a35d87173 40 const Array<uint32_t> POW10_;
MikamiUitOpen 0:ab7a35d87173 41 const static uint16_t XW_ = 45;
MikamiUitOpen 0:ab7a35d87173 42 const static int16_t SIZE_ = 6;
MikamiUitOpen 0:ab7a35d87173 43
MikamiUitOpen 0:ab7a35d87173 44 static Point ptU_[3], ptD_[3];
MikamiUitOpen 0:ab7a35d87173 45
MikamiUitOpen 0:ab7a35d87173 46 char fmt_[5];
MikamiUitOpen 0:ab7a35d87173 47 int numUd_; // 一つ前にタッチしたボタンの番号
MikamiUitOpen 0:ab7a35d87173 48 uint32_t value_;
MikamiUitOpen 0:ab7a35d87173 49
MikamiUitOpen 0:ab7a35d87173 50 DelayedEnabler delay_;
MikamiUitOpen 0:ab7a35d87173 51 Array<Label *> labels_;
MikamiUitOpen 0:ab7a35d87173 52 ButtonGroup *ud_;
MikamiUitOpen 0:ab7a35d87173 53 LCD_DISCO_F746NG &lcd_;
MikamiUitOpen 0:ab7a35d87173 54
MikamiUitOpen 0:ab7a35d87173 55 // 数値の up, down に使う三角形の描画
MikamiUitOpen 0:ab7a35d87173 56 void UpDownSymbol(uint16_t x, uint16_t y, int k);
MikamiUitOpen 0:ab7a35d87173 57 };
MikamiUitOpen 0:ab7a35d87173 58 }
MikamiUitOpen 0:ab7a35d87173 59 #endif // NUMERIC_UPDOWN_HPP
MikamiUitOpen 0:ab7a35d87173 60