CQエレクトロニクス・セミナ「実習・マイコンを動かしながら学ぶディジタル・フィルタ」で使うプログラムを,入力として STM32F746 の内蔵 ADC を使うように変更したもの. http://seminar.cqpub.co.jp/ccm/ES18-0020

Dependencies:   mbed Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Committer:
MikamiUitOpen
Date:
Wed Nov 08 11:43:52 2017 +0000
Revision:
1:501a83a5ee9d
Parent:
0:ab7a35d87173
2

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:ab7a35d87173 1 //-----------------------------------------------------------
MikamiUitOpen 0:ab7a35d87173 2 // Button class handling multi-touch -- Header
MikamiUitOpen 0:ab7a35d87173 3 // Multi-touch: Enabled (default)
MikamiUitOpen 0:ab7a35d87173 4 //
MikamiUitOpen 0:ab7a35d87173 5 // 2016/03/29, Copyright (c) 2016 MIKAMI, Naoki
MikamiUitOpen 0:ab7a35d87173 6 //-----------------------------------------------------------
MikamiUitOpen 0:ab7a35d87173 7
MikamiUitOpen 0:ab7a35d87173 8 #ifndef F746_BUTTON_HPP
MikamiUitOpen 0:ab7a35d87173 9 #define F746_BUTTON_HPP
MikamiUitOpen 0:ab7a35d87173 10
MikamiUitOpen 0:ab7a35d87173 11 #include "GuiBase.hpp"
MikamiUitOpen 0:ab7a35d87173 12
MikamiUitOpen 0:ab7a35d87173 13 namespace Mikami
MikamiUitOpen 0:ab7a35d87173 14 {
MikamiUitOpen 0:ab7a35d87173 15 class Button : public GuiBase
MikamiUitOpen 0:ab7a35d87173 16 {
MikamiUitOpen 0:ab7a35d87173 17 public:
MikamiUitOpen 0:ab7a35d87173 18 // Constructor
MikamiUitOpen 0:ab7a35d87173 19 Button(uint16_t x, uint16_t y,
MikamiUitOpen 0:ab7a35d87173 20 uint16_t width, uint16_t height,
MikamiUitOpen 0:ab7a35d87173 21 const string str = "", sFONT &fonts = Font12,
MikamiUitOpen 0:ab7a35d87173 22 uint32_t textColor = GuiBase::ENUM_TEXT,
MikamiUitOpen 0:ab7a35d87173 23 uint32_t backColor = GuiBase::ENUM_BACK,
MikamiUitOpen 0:ab7a35d87173 24 uint32_t createdColor = GuiBase::ENUM_CREATED,
MikamiUitOpen 0:ab7a35d87173 25 uint32_t touchedColor = GuiBase::ENUM_TOUCHED,
MikamiUitOpen 0:ab7a35d87173 26 uint32_t inactiveColor = GuiBase::ENUM_INACTIVE,
MikamiUitOpen 0:ab7a35d87173 27 uint32_t inactiveTextColor = GuiBase::ENUM_INACTIVE_TEXT)
MikamiUitOpen 0:ab7a35d87173 28 : GuiBase(x, y, fonts,
MikamiUitOpen 0:ab7a35d87173 29 textColor, backColor, createdColor,
MikamiUitOpen 0:ab7a35d87173 30 touchedColor, inactiveColor,
MikamiUitOpen 0:ab7a35d87173 31 inactiveTextColor),
MikamiUitOpen 0:ab7a35d87173 32 W_(width), H_(height), STR_(str), active_(true)
MikamiUitOpen 0:ab7a35d87173 33 { Draw(); }
MikamiUitOpen 0:ab7a35d87173 34
MikamiUitOpen 0:ab7a35d87173 35 // Draw button
MikamiUitOpen 0:ab7a35d87173 36 void Draw(uint32_t color, uint32_t textColor);
MikamiUitOpen 0:ab7a35d87173 37 void Draw(uint32_t color) { Draw(color, TEXT_COLOR_); }
MikamiUitOpen 0:ab7a35d87173 38 void Draw() { Draw(CREATED_COLOR_, TEXT_COLOR_); }
MikamiUitOpen 0:ab7a35d87173 39
MikamiUitOpen 0:ab7a35d87173 40 // Erase button
MikamiUitOpen 0:ab7a35d87173 41 void Erase() { Draw(BACK_COLOR_, BACK_COLOR_); }
MikamiUitOpen 0:ab7a35d87173 42
MikamiUitOpen 0:ab7a35d87173 43 // Check touch detected and redraw button
MikamiUitOpen 0:ab7a35d87173 44 bool Touched();
MikamiUitOpen 0:ab7a35d87173 45
MikamiUitOpen 0:ab7a35d87173 46 bool IsOnButton();
MikamiUitOpen 0:ab7a35d87173 47
MikamiUitOpen 0:ab7a35d87173 48 void Activate();
MikamiUitOpen 0:ab7a35d87173 49 void Inactivate();
MikamiUitOpen 0:ab7a35d87173 50 bool IsActive() { return active_; }
MikamiUitOpen 0:ab7a35d87173 51
MikamiUitOpen 0:ab7a35d87173 52 // Set or reset multi-touch
MikamiUitOpen 0:ab7a35d87173 53 static void SetMultiTouch(bool tf) { multiTouch_ = tf; }
MikamiUitOpen 0:ab7a35d87173 54
MikamiUitOpen 0:ab7a35d87173 55 private:
MikamiUitOpen 0:ab7a35d87173 56 const uint16_t W_, H_;
MikamiUitOpen 0:ab7a35d87173 57 const string STR_;
MikamiUitOpen 0:ab7a35d87173 58 bool active_;
MikamiUitOpen 0:ab7a35d87173 59
MikamiUitOpen 0:ab7a35d87173 60 // disallow copy constructor and assignment operator
MikamiUitOpen 0:ab7a35d87173 61 Button(const Button&);
MikamiUitOpen 0:ab7a35d87173 62 Button& operator=(const Button&);
MikamiUitOpen 0:ab7a35d87173 63 };
MikamiUitOpen 0:ab7a35d87173 64 }
MikamiUitOpen 0:ab7a35d87173 65 #endif // F746_BUTTON_HPP