Image library for all the graph. Just test

Committer:
MYY
Date:
Mon May 06 13:17:38 2019 +0000
Revision:
5:2dfd00ecc02e
Parent:
4:c594b8fa4925
Child:
6:100377ba0900
Add a new function called hanging to make the whole coding more efficient.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MYY 0:da6e8a366665 1 #ifndef Image_H
MYY 0:da6e8a366665 2 #define Image_H
MYY 0:da6e8a366665 3 #include "mbed.h"
MYY 0:da6e8a366665 4 #include "N5110.h"
MYY 5:2dfd00ecc02e 5 #include "Rotate.h"
MYY 2:b6d3420ab907 6 #include "Global_my.h"
MYY 0:da6e8a366665 7 #include <math.h>
MYY 0:da6e8a366665 8
MYY 5:2dfd00ecc02e 9 class Rotate;
MYY 0:da6e8a366665 10
MYY 2:b6d3420ab907 11 class Image {
MYY 0:da6e8a366665 12 public:
MYY 0:da6e8a366665 13 void draw_1(N5110 &lcd);
MYY 3:d31341240f10 14 void draw_2(N5110 &lcd);
MYY 4:c594b8fa4925 15 void draw_3(N5110 &lcd);
MYY 5:2dfd00ecc02e 16 void hanging(int x, int y, const int *graph, N5110 &lcd, Image &Image, float time, int new_score, Rotate &Rotate, float angle, float speed, int sizex, int sizey);
MYY 5:2dfd00ecc02e 17 void hanging_2(int x, int y, const int *graph, N5110 &lcd, Image &Image, float time, int new_score, Rotate &Rotate, float angle, float speed, int sizex, int sizey);
MYY 5:2dfd00ecc02e 18 void hanging_3(int x, int y, const int *graph, N5110 &lcd, Image &Image, float time, int new_score, Rotate &Rotate, float angle, float speed, int sizex, int sizey);
MYY 0:da6e8a366665 19 };
MYY 0:da6e8a366665 20
MYY 0:da6e8a366665 21
MYY 0:da6e8a366665 22 #endif