GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, ResetButton, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup, NumericUpDown
Dependencies: Array_Matrix TS_DISCO_F746NG LCD_DISCO_F746NG BSP_DISCO_F746NG
GuiBase.hpp
- Committer:
- Lessa
- Date:
- 2019-06-04
- Revision:
- 34:6a1bed803fb7
- Parent:
- 33:50b8f7654c36
File content as of revision 34:6a1bed803fb7:
//----------------------------------------------------------- // GuiBase class (abstract base class) ---- Header // // <インポートしたライブラリのリビジョン> // Array_Matrix 2 // BSP_DISCO_F746NG 9 // LCD_DISCO_F746NG 0 // TS_DISCO_F746NG 0 // // 2018/03/12, Copyright (c) 2018 MIKAMI, Naoki //----------------------------------------------------------- #ifndef F746_GUI_BASE_HPP #define F746_GUI_BASE_HPP #include "mbed.h" #include <string> #include "TS_DISCO_F746NG.h" #include "LCD_DISCO_F746NG.h" namespace Mikami { class GuiBase { public: static LCD_DISCO_F746NG& GetLcd() { return lcd_; } static TS_DISCO_F746NG& GetTs() { return ts_; } // If panel touched, return true static bool PanelTouched(); // Get touch panel state static TS_StateTypeDef GetTsState() { return state_; } // Clear the whole LCD static void Clear(uint32_t backColor = ENUM_BACK) { lcd_.Clear(backColor); } enum { ENUM_TEXT = 0xFFFFFFFF, ENUM_BACK = 0xFF003538, ENUM_CREATED = 0xFF0068B7, ENUM_TOUCHED = 0xFF7F7FFF, ENUM_INACTIVE = 0xD0003538, ENUM_INACTIVE_TEXT = 0xFF808080}; protected: static LCD_DISCO_F746NG lcd_; // for LCD display static TS_DISCO_F746NG ts_; // for touch pannel static TS_StateTypeDef state_; static bool multiTouch_; const uint16_t X_, Y_; sFONT *const FONTS_; const uint32_t TEXT_COLOR_; const uint32_t BACK_COLOR_; const uint32_t CREATED_COLOR_; const uint32_t TOUCHED_COLOR_; const uint32_t INACTIVE_COLOR_; //INACTIVE_COLOR const uint32_t INACTIVE_TEXT_COLOR_; //INACTIVE_TEXT_COLOR_ // Constructor GuiBase(uint16_t x =0, uint16_t y =0, sFONT &fonts = Font12, uint32_t textColor = ENUM_TEXT, uint32_t backColor = ENUM_BACK, uint32_t createdColor = ENUM_CREATED, uint32_t touchedColor = ENUM_TOUCHED, uint32_t inactiveColor = ENUM_INACTIVE, uint32_t inactiveTextColor = ENUM_INACTIVE_TEXT); void DrawString(uint16_t x, uint16_t y, const string str) { lcd_.DisplayStringAt(x, y, (uint8_t *)str.c_str(), LEFT_MODE); } private: static bool first_; // disallow copy constructor and assignment operator GuiBase(const GuiBase&); GuiBase& operator=(const GuiBase&); }; } #endif // F746_GUI_BASE_HPP