Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependents: FreeFlyerROS_clarakhl FreeFlyerROS FreeFlyerROS
Fork of ros_lib_kinetic by
map_msgs/ProjectedMapInfo.h
- Committer:
- garyservin
- Date:
- 2016-12-31
- Revision:
- 0:9e9b7db60fd5
File content as of revision 0:9e9b7db60fd5:
#ifndef _ROS_map_msgs_ProjectedMapInfo_h
#define _ROS_map_msgs_ProjectedMapInfo_h
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
namespace map_msgs
{
class ProjectedMapInfo : public ros::Msg
{
public:
typedef const char* _frame_id_type;
_frame_id_type frame_id;
typedef double _x_type;
_x_type x;
typedef double _y_type;
_y_type y;
typedef double _width_type;
_width_type width;
typedef double _height_type;
_height_type height;
typedef double _min_z_type;
_min_z_type min_z;
typedef double _max_z_type;
_max_z_type max_z;
ProjectedMapInfo():
frame_id(""),
x(0),
y(0),
width(0),
height(0),
min_z(0),
max_z(0)
{
}
virtual int serialize(unsigned char *outbuffer) const
{
int offset = 0;
uint32_t length_frame_id = strlen(this->frame_id);
varToArr(outbuffer + offset, length_frame_id);
offset += 4;
memcpy(outbuffer + offset, this->frame_id, length_frame_id);
offset += length_frame_id;
union {
double real;
uint64_t base;
} u_x;
u_x.real = this->x;
*(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->x);
union {
double real;
uint64_t base;
} u_y;
u_y.real = this->y;
*(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->y);
union {
double real;
uint64_t base;
} u_width;
u_width.real = this->width;
*(outbuffer + offset + 0) = (u_width.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_width.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_width.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_width.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_width.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_width.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_width.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_width.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->width);
union {
double real;
uint64_t base;
} u_height;
u_height.real = this->height;
*(outbuffer + offset + 0) = (u_height.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_height.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_height.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_height.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_height.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_height.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_height.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_height.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->height);
union {
double real;
uint64_t base;
} u_min_z;
u_min_z.real = this->min_z;
*(outbuffer + offset + 0) = (u_min_z.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_min_z.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_min_z.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_min_z.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_min_z.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_min_z.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_min_z.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_min_z.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->min_z);
union {
double real;
uint64_t base;
} u_max_z;
u_max_z.real = this->max_z;
*(outbuffer + offset + 0) = (u_max_z.base >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (u_max_z.base >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (u_max_z.base >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (u_max_z.base >> (8 * 3)) & 0xFF;
*(outbuffer + offset + 4) = (u_max_z.base >> (8 * 4)) & 0xFF;
*(outbuffer + offset + 5) = (u_max_z.base >> (8 * 5)) & 0xFF;
*(outbuffer + offset + 6) = (u_max_z.base >> (8 * 6)) & 0xFF;
*(outbuffer + offset + 7) = (u_max_z.base >> (8 * 7)) & 0xFF;
offset += sizeof(this->max_z);
return offset;
}
virtual int deserialize(unsigned char *inbuffer)
{
int offset = 0;
uint32_t length_frame_id;
arrToVar(length_frame_id, (inbuffer + offset));
offset += 4;
for(unsigned int k= offset; k< offset+length_frame_id; ++k){
inbuffer[k-1]=inbuffer[k];
}
inbuffer[offset+length_frame_id-1]=0;
this->frame_id = (char *)(inbuffer + offset-1);
offset += length_frame_id;
union {
double real;
uint64_t base;
} u_x;
u_x.base = 0;
u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->x = u_x.real;
offset += sizeof(this->x);
union {
double real;
uint64_t base;
} u_y;
u_y.base = 0;
u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->y = u_y.real;
offset += sizeof(this->y);
union {
double real;
uint64_t base;
} u_width;
u_width.base = 0;
u_width.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_width.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_width.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_width.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_width.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_width.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_width.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_width.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->width = u_width.real;
offset += sizeof(this->width);
union {
double real;
uint64_t base;
} u_height;
u_height.base = 0;
u_height.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_height.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_height.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_height.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_height.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_height.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_height.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_height.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->height = u_height.real;
offset += sizeof(this->height);
union {
double real;
uint64_t base;
} u_min_z;
u_min_z.base = 0;
u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->min_z = u_min_z.real;
offset += sizeof(this->min_z);
union {
double real;
uint64_t base;
} u_max_z;
u_max_z.base = 0;
u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
this->max_z = u_max_z.real;
offset += sizeof(this->max_z);
return offset;
}
const char * getType(){ return "map_msgs/ProjectedMapInfo"; };
const char * getMD5(){ return "2dc10595ae94de23f22f8a6d2a0eef7a"; };
};
}
#endif
