Diff: TFT_4DGL.h
- Revision:
- 0:772a63029ab0
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/TFT_4DGL.h Sun Jul 18 14:43:48 2010 +0000
@@ -0,0 +1,230 @@
+//
+// TFT_4DGL is a class to drive 4D Systems TFT touch screens
+//
+// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
+//
+// TFT_4DGL is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// TFT_4DGL is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
+
+#include "mbed.h"
+
+#ifndef DEBUGMODE
+#define DEBUGMODE 1
+#endif
+
+// Common WAIT value in millisecond
+#define TEMPO 5
+
+// 4DGL Functions values
+#define AUTOBAUD '\x55'
+#define CLS '\x45'
+#define BAUDRATE '\x51'
+#define VERSION '\x56'
+#define BCKGDCOLOR '\x42'
+#define DISPCONTROL '\x59'
+#define SETVOLUME '\x76'
+#define CIRCLE '\x43'
+#define TRIANGLE '\x47'
+#define LINE '\x4C'
+#define RECTANGLE '\x72'
+#define ELLIPSE '\x65'
+#define PIXEL '\x50'
+#define READPIXEL '\x52'
+#define SCREENCOPY '\x63'
+#define PENSIZE '\x70'
+#define SETFONT '\x46'
+#define TEXTMODE '\x4F'
+#define TEXTCHAR '\x54'
+#define GRAPHCHAR '\x74'
+#define TEXTSTRING '\x73'
+#define GRAPHSTRING '\x53'
+#define TEXTBUTTON '\x62'
+#define GETTOUCH '\x6F'
+#define WAITTOUCH '\x77'
+#define SETTOUCH '\x75'
+
+
+// Screen answers
+#define ACK '\x06'
+#define NAK '\x15'
+
+// Screen states
+#define OFF '\x00'
+#define ON '\x01'
+
+// Graphics modes
+#define SOLID '\x00'
+#define WIREFRAME '\x01'
+
+// Text modes
+#define TRANSPARENT '\x00'
+#define OPAQUE '\x01'
+
+// Fonts Sizes
+#define FONT_5X7 '\x00'
+#define FONT_8X8 '\x01'
+#define FONT_8X12 '\x02'
+#define FONT_12X16 '\x03'
+
+// Touch Values
+#define WAIT '\x00'
+#define PRESS '\x01'
+#define RELEASE '\x02'
+#define MOVE '\x03'
+#define STATUS '\x04'
+#define GETPOSITION '\x05'
+
+// Data speed
+#define BAUD_110 '\x00'
+#define BAUD_300 '\x01'
+#define BAUD_600 '\x02'
+#define BAUD_1200 '\x03'
+#define BAUD_2400 '\x04'
+#define BAUD_4800 '\x05'
+#define BAUD_9600 '\x06'
+#define BAUD_14400 '\x07'
+#define BAUD_19200 '\x09'
+#define BAUD_31250 '\x09'
+#define BAUD_38400 '\x0A'
+#define BAUD_56000 '\x0B'
+#define BAUD_57600 '\x0C'
+#define BAUD_115200 '\x0D'
+#define BAUD_128000 '\x0E'
+#define BAUD_256000 '\x0F'
+
+// Defined Colors
+#define WHITE 0xFFFFFF
+#define BLACK 0x000000
+#define RED 0xFF0000
+#define GREEN 0x00FF00
+#define BLUE 0x0000FF
+#define LGREY 0xBFBFBF
+#define DGREY 0x5F5F5F
+
+// Mode data
+#define BACKLIGHT '\x00'
+#define DISPLAY '\x01'
+#define CONTRAST '\x02'
+#define POWER '\x03'
+#define ORIENTATION '\x04'
+#define TOUCH_CTRL '\x05'
+#define IMAGE_FORMAT '\x06'
+#define PROTECT_FAT '\x08'
+
+// change this to your specific screen (newer versions) if needed
+// Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
+#define SIZE_X 240
+#define SIZE_Y 320
+
+#define IS_LANDSCAPE 0
+#define IS_PORTRAIT 1
+
+// Screen orientation
+#define LANDSCAPE '\x01'
+#define LANDSCAPE_R '\x02'
+#define PORTRAIT '\x03'
+#define PORTRAIT_R '\x04'
+
+// Parameters
+#define ENABLE '\x00'
+#define DISABLE '\x01'
+#define RESET '\x02'
+
+#define NEW '\x00'
+#define OLD '\x01'
+
+#define DOWN '\x00'
+#define UP '\x01'
+
+#define PROTECT '\x00'
+#define UNPROTECT '\x02'
+
+//**************************************************************************
+class TFT_4DGL {
+
+public :
+
+ TFT_4DGL(PinName tx, PinName rx, PinName rst);
+
+// General Commands
+ void cls();
+ void reset();
+ void autobaud();
+ void baudrate(int);
+ void background_color(int);
+ void display_control(char, char);
+ void set_volume(char);
+
+// Graphics Commands
+ void circle(int, int, int, int);
+ void triangle(int, int, int, int, int, int, int);
+ void line(int, int, int, int, int);
+ void rectangle(int, int, int, int, int);
+ void ellipse(int, int, int, int, int);
+ void pixel(int, int, int);
+ int read_pixel(int, int);
+ void screen_copy(int, int, int, int, int, int);
+ void pen_size(char);
+
+// Texts Commands
+ void set_font(char);
+ void text_mode(char);
+ void text_char(char, char, char, int);
+ void graphic_char(char, int, int, int, char, char);
+ void text_string(char *, char, char, char, int);
+ void graphic_string(char *, int, int, char, int, char, char);
+ void text_button(char *, char, int, int, int, char, int, char, char);
+
+ void locate(char, char);
+ void color(int);
+ void putc(char);
+ void puts(char *);
+
+// Touch Command
+ void touch_mode(char);
+ void get_touch(int *, int *);
+ void wait_touch(int);
+ void set_touch(int, int, int, int);
+ int touch_status(void);
+
+// Screen Data
+ int type;
+ int revision;
+ int firmware;
+ int reserved1;
+ int reserved2;
+
+// Text data
+ char current_col;
+ char current_row;
+ int current_color;
+ char current_font;
+ char current_orientation;
+ char max_col;
+ char max_row;
+
+protected :
+
+ Serial _cmd;
+ DigitalOut _rst;
+
+ void freeBUFFER (void);
+ void writeBYTE (char);
+ int writeCOMMAND(char *, int);
+ int readVERSION (char *, int);
+ void getTOUCH (char *, int, int *,int *);
+ int getSTATUS (char *, int);
+ void version (void);
+};
+
+typedef unsigned char BYTE;
\ No newline at end of file