Kern Fowler / Mbed 2 deprecated Donkey_Kong_Game

Dependencies:   mbed

Revision:
11:b288d01533cc
Parent:
10:28575a6eaa13
Child:
12:50a7abf21f18
diff -r 28575a6eaa13 -r b288d01533cc lib/GameEngine/GameEngine.cpp
--- a/lib/GameEngine/GameEngine.cpp	Tue May 07 22:49:13 2019 +0000
+++ b/lib/GameEngine/GameEngine.cpp	Tue May 07 23:01:46 2019 +0000
@@ -19,8 +19,8 @@
 
 void GameEngine::gameengine_run(Gamepad &pad, N5110 &lcd, Barrel &barrel, Banana &banana, Donkey &dky) {
     wait_ms(250);
-    barrel.running = 1;
-    while (barrel.running == 1 || (pad.check_event(Gamepad::BACK_PRESSED) == false)) {
+    running = 1;
+    while (running == 1 || (pad.check_event(Gamepad::BACK_PRESSED) == false)) {
         //printf("Game State");
         lcd.clear();
         lcd.printString("Game",0,0);
@@ -30,4 +30,4 @@
         lcd.refresh();
         wait_ms(1.0f/24);
     }
-}
+}
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