Kern Fowler / Mbed 2 deprecated Donkey_Kong_Game

Dependencies:   mbed

Revision:
39:1d0584a152a6
Parent:
33:3894a7f846a0
diff -r c575e3d6a55e -r 1d0584a152a6 lib/Barrel/Barrel.h
--- a/lib/Barrel/Barrel.h	Thu May 09 11:03:55 2019 +0000
+++ b/lib/Barrel/Barrel.h	Thu May 09 11:10:09 2019 +0000
@@ -42,6 +42,7 @@
 *@param pad The Gamepad class is used.
 *@param lcd The N5110 class is used.
 *@param dky The Donkey class is used.
+*@return None.
 *@details Spawns a barrel at a random x location, then slowly falls down screen. When reaches bottom it restarts. If collision with player leads to gameover.
 *@code
 void Barrel::barrel_drop(Gamepad &pad, N5110 &lcd, Donkey &dky) {