Kern Fowler / Mbed 2 deprecated Donkey_Kong_Game

Dependencies:   mbed

Committer:
Kern_EL17KJTF
Date:
Sun May 05 01:03:27 2019 +0000
Revision:
2:6baf849b0270
Parent:
1:7a0917df015a
Child:
3:b248dc1f3e8d
Menu system implemented - Navigation via joystick, A button to go to state, back button to return to the menu from state.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Kern_EL17KJTF 1:7a0917df015a 1 #ifndef MAIN_H
Kern_EL17KJTF 1:7a0917df015a 2 #define MAIN_H
Kern_EL17KJTF 1:7a0917df015a 3
Kern_EL17KJTF 1:7a0917df015a 4 // include the different header files
Kern_EL17KJTF 1:7a0917df015a 5 #include "mbed.h"
Kern_EL17KJTF 1:7a0917df015a 6 #include "N5110.h"
Kern_EL17KJTF 1:7a0917df015a 7 #include "Gamepad.h"
Kern_EL17KJTF 1:7a0917df015a 8
Kern_EL17KJTF 2:6baf849b0270 9 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
Kern_EL17KJTF 2:6baf849b0270 10 Gamepad pad;
Kern_EL17KJTF 2:6baf849b0270 11
Kern_EL17KJTF 1:7a0917df015a 12 // function prototypes
Kern_EL17KJTF 2:6baf849b0270 13 void init();
Kern_EL17KJTF 1:7a0917df015a 14 void print_menu();
Kern_EL17KJTF 1:7a0917df015a 15 void welcome();
Kern_EL17KJTF 2:6baf849b0270 16 void arrow_location();
Kern_EL17KJTF 2:6baf849b0270 17 void arrow_select();
Kern_EL17KJTF 2:6baf849b0270 18 void game_engine_run();
Kern_EL17KJTF 2:6baf849b0270 19 void controls_run();
Kern_EL17KJTF 2:6baf849b0270 20 void instructions_run();
Kern_EL17KJTF 2:6baf849b0270 21 void options_run();
Kern_EL17KJTF 1:7a0917df015a 22
Kern_EL17KJTF 2:6baf849b0270 23 int menu_arrow[7][7] = { // Arrow pointer used in main menu
Kern_EL17KJTF 2:6baf849b0270 24 {0,0,0,0,0,0,0,},
Kern_EL17KJTF 2:6baf849b0270 25 {0,0,0,0,1,0,0,},
Kern_EL17KJTF 2:6baf849b0270 26 {0,0,0,0,1,1,0,},
Kern_EL17KJTF 2:6baf849b0270 27 {1,1,1,1,1,1,1,},
Kern_EL17KJTF 2:6baf849b0270 28 {0,0,0,0,1,1,0,},
Kern_EL17KJTF 2:6baf849b0270 29 {0,0,0,0,1,0,0,},
Kern_EL17KJTF 2:6baf849b0270 30 {0,0,0,0,0,0,0,},
Kern_EL17KJTF 2:6baf849b0270 31 };
Kern_EL17KJTF 2:6baf849b0270 32
Kern_EL17KJTF 2:6baf849b0270 33 int menu_dk_face[36][34] = { // donkey kong face for menu
Kern_EL17KJTF 1:7a0917df015a 34 { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 35 { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 36 { 0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 37 { 0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,1,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 38 { 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 39 { 0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 40 { 0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 41 { 0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 42 { 0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 43 { 0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0 },
Kern_EL17KJTF 1:7a0917df015a 44 { 0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0 },
Kern_EL17KJTF 1:7a0917df015a 45 { 0,0,0,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,1,0,0 },
Kern_EL17KJTF 1:7a0917df015a 46 { 0,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0 },
Kern_EL17KJTF 1:7a0917df015a 47 { 0,1,1,0,1,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,1,0 },
Kern_EL17KJTF 1:7a0917df015a 48 { 0,1,0,0,0,1,0,1,0,0,0,1,1,0,0,0,0,0,0,0,1,1,0,0,0,0,1,0,1,0,0,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 49 { 0,1,0,0,0,1,0,0,1,0,0,1,0,1,1,1,0,1,1,1,0,1,0,0,0,1,0,0,1,0,0,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 50 { 0,1,0,1,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,0,0,1,0,1,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 51 { 0,1,0,1,0,1,0,0,1,0,1,0,0,1,1,0,1,0,1,1,0,0,1,0,0,1,0,0,1,0,1,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 52 { 0,1,0,1,1,1,1,0,1,0,1,0,0,1,1,0,1,0,1,1,0,0,1,0,0,1,0,1,1,1,1,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 53 { 0,1,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,1,0 },
Kern_EL17KJTF 1:7a0917df015a 54 { 0,0,1,0,0,1,1,1,0,0,0,1,1,1,1,1,0,1,1,1,1,1,0,0,0,0,1,1,1,0,0,1,0,0 },
Kern_EL17KJTF 1:7a0917df015a 55 { 0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0 },
Kern_EL17KJTF 1:7a0917df015a 56 { 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 57 { 0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 58 { 0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 59 { 0,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 60 { 0,1,0,0,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 61 { 0,1,0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,0,0,0,1,0 },
Kern_EL17KJTF 1:7a0917df015a 62 { 0,0,1,0,0,0,0,0,1,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,0,0,1,0,0 },
Kern_EL17KJTF 1:7a0917df015a 63 { 0,0,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,0,0 },
Kern_EL17KJTF 1:7a0917df015a 64 { 0,0,0,0,1,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 65 { 0,0,0,0,0,1,1,0,0,0,0,1,1,1,0,0,1,0,0,1,0,1,1,0,0,0,0,1,1,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 66 { 0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 67 { 0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 68 { 0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 69 { 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0 },
Kern_EL17KJTF 1:7a0917df015a 70 };
Kern_EL17KJTF 1:7a0917df015a 71
Kern_EL17KJTF 1:7a0917df015a 72 #endif