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lib/GameEngine/GameEngine.h
- Committer:
- Kern_EL17KJTF
- Date:
- 2019-05-07
- Revision:
- 10:28575a6eaa13
- Child:
- 11:b288d01533cc
File content as of revision 10:28575a6eaa13:
#ifndef GAMEENGINE_H #define GAMEENGINE_H /* ELEC2645 Project GameEngine.h Class file for GameEngine in Donkey Kong game. */ #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Barrel.h" #include "Banana.h" #include "Donkey.h" class GameEngine { public: GameEngine(); ~GameEngine(); void gameengine_run(Gamepad &pad,N5110 &lcd,Barrel &barrel,Banana &banana,Donkey &dky); int barrel_x; int barrel_y; int barrel_speed; int barrel_min; int barrel_max; float barrel_time; }; #endif