Kern Fowler / Mbed 2 deprecated Donkey_Kong_Game

Dependencies:   mbed

Revision:
39:1d0584a152a6
Parent:
38:c575e3d6a55e
Child:
40:cb40d02405c2
--- a/lib/Donkey/Donkey.h	Thu May 09 11:03:55 2019 +0000
+++ b/lib/Donkey/Donkey.h	Thu May 09 11:10:09 2019 +0000
@@ -17,7 +17,6 @@
 *@version 1.0
 *@date May 2019
 */
-
 class Donkey {
 
 public:
@@ -37,6 +36,7 @@
 *@brief Spawns Donkey Kong model.
 *@param pad The Gamepad class is used.
 *@param lcd The N5110 class is used.
+*@return None.
 *@details Creates the player controlled unit Donkey Kong, then moves it left or right based on joystick input. Points on collision with bananas. Gameover on collision with barrels.
 *@code
 void Donkey::donkeykong_movement(Gamepad &pad, N5110 &lcd) {