Dependencies:   mbed

Revision:
0:b2eb0dabd8e4
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Wed Dec 09 13:36:09 2009 +0000
@@ -0,0 +1,97 @@
+#include "mbed.h"
+#include "MobileLCD.h"
+
+MobileLCD lcd (5,6,7,12,13);
+AnalogIn left (20);
+AnalogIn right (19);
+
+int r;
+int le;
+
+int ball_x = 64;
+int ball_y = 64;
+int ball_tempX = 64;
+int ball_tempY = 64;
+int dir = 1 ; 
+
+
+void moveBall(void);
+
+int main() {
+
+lcd.background(0x000000);
+    while(1) {    
+lcd.cls();
+
+le = left  * 100 + 8;
+r = right * 100 + 8;
+
+//center line
+lcd.fill(65,0,1,130,0xffffff);
+
+//left paddle
+lcd.fill(4,le,4,16,0xffffff);
+
+//right paddle
+lcd.fill(120,r,4,16,0xffffff);
+
+//ball
+moveBall();
+lcd.locate(3,5);
+lcd.printf("%.0f",dir);
+lcd.locate(3,7);
+lcd.printf("%.0f",le);
+    //wait(0.3);
+    }
+}
+
+void moveBall(){
+
+    ball_tempX = ball_x;
+    ball_tempY = ball_y;
+
+    if (dir == 1 && ball_x > 5 && ball_y > 5){
+     
+         if( ball_x == 5 && ball_y >= le && ball_y <= le + 8){
+                  dir = rand() % 2 + 3;
+         }else{    
+                 ball_x--;
+                 ball_y--;
+         }    
+              
+    } else if (dir == 2 && ball_x > 30 && ball_y < 5){
+
+         if( ball_x == 6 && ball_y >= le && ball_y <= le + 8){
+                  dir = rand() % 2 + 3;
+         }else{    
+                 ball_x--;
+                 ball_y++;
+         }
+
+    } else if (dir == 3 && ball_x < 130 && ball_y > 5){
+
+         if( ball_x + 5 == 120 && ball_y >= r && ball_y <= r + 20){
+                  dir = rand() % 1 + 2;
+         }else{    
+                 ball_x++;
+                 ball_y--;
+         }
+
+    } else if (dir == 4 && ball_x < 130 && ball_y < 475){
+
+         if( ball_x + 5 == 120 && ball_y >= r && ball_y <= r + 20){
+                  dir = rand() % 1 + 2;
+         }else{    
+                 ball_x++;
+                 ball_y++;
+         }
+
+    } else { 
+
+        if (dir == 1 || dir == 3)   dir++;
+        else if (dir == 2 || dir == 4)    dir--;
+
+    } 
+   
+lcd.fill (ball_x,ball_y,4,4,0xffffff);
+}
\ No newline at end of file