Jorn Dokter / Mbed 2 deprecated TEB_branch2

Dependencies:   mbed QEI HIDScope biquadFilter MODSERIAL FastPWM

main.cpp

Committer:
JordanO
Date:
2019-10-03
Revision:
12:d13ce121a781
Parent:
11:32deb48774f7
Child:
13:f90e31c6af2b

File content as of revision 12:d13ce121a781:

//Libraries
    #include "mbed.h"
    #include "FastPWM.h"
    #include "HIDScope.h"
    #include "MODSERIAL.h"
    #include "QEI.h"

//Objects
    //LED
        DigitalOut ledb(LED_BLUE); // ledb=true & ledb=1 is led off!!
        DigitalOut ledg(LED_GREEN);
        DigitalOut ledr(LED_RED);
    //Motors
        
    //Sensors
        
    //Buttons
        InterruptIn button1(SW2); //button on the side of the reset button
        InterruptIn button2(SW3); //button on the side opposite of the reset button

    //PC
        Serial pc(USBTX,USBRX);

//Variables
    enum States {MovementIdle, CalibrationIdle, Demo, Startup, CalibrationPhysical, CalibrationEMG, Move, TiltCup, FailState};
    States CurrentState; 

    volatile char ledcolor; //r is red, b is blue, g is green, t is bluegreen, p is purple
    


//Tickers
    Ticker Main_Ticker;
    Ticker Tick_Blinky;//used for the blinking of the leds




//Led FLicker
void FlipLED(void)
{
    switch(ledcolor)
    {
        case 'r':
            ledr =! ledr;
            ledg = true;
            ledb = true;
            break;
        case 'b':
            ledr = true;
            ledg = true;
            ledb =! ledb;
            break;
        case 'g':
            ledr = true;
            ledg =! ledg;
            ledb = true;
        case 't':
            ledr = true;
            ledg =! ledg;
            ledb =! ledb;
            break;
        case 'p':
            ledr =! ledr;
            ledg = true;
            ledb =! ledb;
            break;
    }
}

void Run_StateChangerButton1()
{
    switch(CurrentState)
    {
    case Startup:
        CurrentState = CalibrationPhysical;
        break;
    case CalibrationPhysical:
        CurrentState = CalibrationIdle;
        break;
    case CalibrationIdle:
        CurrentState = CalibrationEMG;
        break;
    case CalibrationEMG:
        CurrentState = MovementIdle;
        break;
    case MovementIdle:
        CurrentState = TiltCup;
        break;
    case TiltCup:
        CurrentState = MovementIdle;
        break;
    case Move:
        CurrentState = MovementIdle;
        break;
    }
}

void Run_StateChangerButton2()
{
    switch(CurrentState)
    {
    case CalibrationIdle:
        CurrentState = Demo;
    case MovementIdle:
        CurrentState = Move;
        break;
    case TiltCup:
        CurrentState = MovementIdle;
        break;
    }
}

void Run_Demo(void)
{
    pc.printf("Starting Demo ...\r\n");
}

void Run_MovementIdle(void)
{
    pc.printf("Starting Idle ...\r\n");
}

void Run_CalibrationIdle(void)
{
    pc.printf("Starting Calibration Idle ...\r\n");
}

void Run_Startup(void)
{
    pc.printf("Starting Startup ...\r\n");
}

void Run_CalibrationPhysical(void)
{
    pc.printf("Starting Calibration Physical ... \r\n");
    wait(2);
    CurrentState = CalibrationIdle;
    
}

void Run_CalibrationEMG(void)
{
    pc.printf("Starting Calibration EMG ... \r\n");
}

void Run_Move(void)
{
    pc.printf("Starting Calibration Move ... \r\n");
}

void Run_TiltCup(void)
{
    pc.printf("Starting Calibration TiltCup ... \r\n");
}

void Run_FailState(void)
{   
    pc.printf("Starting Calibration FailState ... \r\n");
}


//State Machine
void StateMachine(void)
{
    //Turn off all LEDs
    ledr = true;
    ledg = true;
    ledb = true;
    
    switch(CurrentState)
    {
        case Demo:
            ledcolor='g';
            Run_Demo();
            break;
        case MovementIdle:
            ledcolor='g';
            Run_MovementIdle();
            break;
        case CalibrationIdle:
            ledcolor='g';
            Run_CalibrationIdle();
            break;
        case Startup:
            ledcolor='g';
            Run_Startup();
            break;
        case CalibrationPhysical:
            ledcolor='g';
            Run_CalibrationPhysical();
            break;
        case CalibrationEMG:
            ledcolor='g';
            Run_CalibrationEMG();
            break;
        case Move:
            ledcolor='p';
            Run_Move();
            break;
        case TiltCup:
            ledcolor='t';
            Run_TiltCup();
            break;
        case FailState:
            ledcolor='t';
            Run_FailState();
            break;
        default:
            ledcolor='r';
            break;
    }
}

//Main Loop
void mainloop()
{
        StateMachine(); 
}

int main()
{   
    //Initialize
    
    
    pc.baud(115200);    
    Tick_Blinky.attach(FlipLED,1);
    CurrentState = Startup;
    Main_Ticker.attach(mainloop,2);
    
    button1.mode(PullUp);
    button1.rise(Run_StateChangerButton1);
    button2.mode(PullUp);
    button2.rise(Run_StateChangerButton2);
    
    
    while(true)
    {

    }
}