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shape_msgs/Mesh.h
- Committer:
- JesiMiranda
- Date:
- 2019-07-05
- Revision:
- 3:a70f39eabe9a
- Parent:
- 0:9e9b7db60fd5
File content as of revision 3:a70f39eabe9a:
#ifndef _ROS_shape_msgs_Mesh_h
#define _ROS_shape_msgs_Mesh_h
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "shape_msgs/MeshTriangle.h"
#include "geometry_msgs/Point.h"
namespace shape_msgs
{
class Mesh : public ros::Msg
{
public:
uint32_t triangles_length;
typedef shape_msgs::MeshTriangle _triangles_type;
_triangles_type st_triangles;
_triangles_type * triangles;
uint32_t vertices_length;
typedef geometry_msgs::Point _vertices_type;
_vertices_type st_vertices;
_vertices_type * vertices;
Mesh():
triangles_length(0), triangles(NULL),
vertices_length(0), vertices(NULL)
{
}
virtual int serialize(unsigned char *outbuffer) const
{
int offset = 0;
*(outbuffer + offset + 0) = (this->triangles_length >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (this->triangles_length >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (this->triangles_length >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (this->triangles_length >> (8 * 3)) & 0xFF;
offset += sizeof(this->triangles_length);
for( uint32_t i = 0; i < triangles_length; i++){
offset += this->triangles[i].serialize(outbuffer + offset);
}
*(outbuffer + offset + 0) = (this->vertices_length >> (8 * 0)) & 0xFF;
*(outbuffer + offset + 1) = (this->vertices_length >> (8 * 1)) & 0xFF;
*(outbuffer + offset + 2) = (this->vertices_length >> (8 * 2)) & 0xFF;
*(outbuffer + offset + 3) = (this->vertices_length >> (8 * 3)) & 0xFF;
offset += sizeof(this->vertices_length);
for( uint32_t i = 0; i < vertices_length; i++){
offset += this->vertices[i].serialize(outbuffer + offset);
}
return offset;
}
virtual int deserialize(unsigned char *inbuffer)
{
int offset = 0;
uint32_t triangles_lengthT = ((uint32_t) (*(inbuffer + offset)));
triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
offset += sizeof(this->triangles_length);
if(triangles_lengthT > triangles_length)
this->triangles = (shape_msgs::MeshTriangle*)realloc(this->triangles, triangles_lengthT * sizeof(shape_msgs::MeshTriangle));
triangles_length = triangles_lengthT;
for( uint32_t i = 0; i < triangles_length; i++){
offset += this->st_triangles.deserialize(inbuffer + offset);
memcpy( &(this->triangles[i]), &(this->st_triangles), sizeof(shape_msgs::MeshTriangle));
}
uint32_t vertices_lengthT = ((uint32_t) (*(inbuffer + offset)));
vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
offset += sizeof(this->vertices_length);
if(vertices_lengthT > vertices_length)
this->vertices = (geometry_msgs::Point*)realloc(this->vertices, vertices_lengthT * sizeof(geometry_msgs::Point));
vertices_length = vertices_lengthT;
for( uint32_t i = 0; i < vertices_length; i++){
offset += this->st_vertices.deserialize(inbuffer + offset);
memcpy( &(this->vertices[i]), &(this->st_vertices), sizeof(geometry_msgs::Point));
}
return offset;
}
const char * getType(){ return "shape_msgs/Mesh"; };
const char * getMD5(){ return "1ffdae9486cd3316a121c578b47a85cc"; };
};
}
#endif