Bertl fährt und zählt Beeper

Dependencies:   mbed ur_Bertl

Meine Programme

neue Zeile = \ \

Bertl fährt und zählt beeper

main.cpp

void main()
{
    urBertl karel;
    int beeper = 0;
    
    while(karel.FrontIsClear)
    {
        while(!karel.NextToABeeper())
        {
            karel.Move();
        }
        beeper++;
        bt.print("Beeper: %d", beeper);
        
        karel.Move();
    }
    
    karel.TurnLeft();
    
    for(int a = 0; a < beeper; a++)
        karel.Move();
        
    karel.TurnLeft();
}

2nd-Page

main.cpp

Committer:
Jannis
Date:
2015-05-07
Revision:
0:2db4b2b9cf3c

File content as of revision 0:2db4b2b9cf3c:

#include "mbed.h"
#include "ur_Bertl.h"
#include "const.h"

void main()
{
    urBertl karel;
    int beeper = 0;
    
    while(karel.FrontIsClear)
    {
        while(!karel.NextToABeeper())
        {
            karel.Move();
        }
        beeper++;
        karel.Move();
    }
    
    karel.TurnLeft();
    
    for(int a = 0; a < beeper; a++)
        karel.Move();
        
    karel.TurnLeft();
}

/*Serial bt(p9, p10);

void main()
{
    int xy = 5;
    
    while(true)
    {
        bt.print("Hello Bertl: %d \n", xy);
        wait(1);
    }
}

class Bertl : public ur_Bertl
{public:
    void ClearAllBeepersToTheWall();
};

void Bertl :: ClearAllBeepersToTheWall()
{
    while(FrontIsClear())
    {
        Move();
        PickBeeper();
    }
}

int main()
{   
    Bertl karel;
    
    karel.ClearAllBeepersToTheWall();

    while(!karel.NextToABeeper())
    {
        karel.Move();
    }
    karel.PickBeeper();
    
    if ( !karel.NextToABeeper())
        karel.Move();
    if ( !karel.NextToABeeper())
        karel.Move();
    if ( !karel.NextToABeeper())
        karel.Move();
    karel.PickBeeper();
}*/