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BrickBreaker_Engine/BrickBreakerEngine.h
- Committer:
- JamesCummins
- Date:
- 2019-04-23
- Revision:
- 26:0dc10374546f
- Parent:
- 25:b52aa23df120
- Child:
- 32:eff573ad8e42
File content as of revision 26:0dc10374546f:
#ifndef BRICKBREAKERENGINE_H #define BRICKBREAKERENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "FXOS8700CQ.h" #include "Ball.h" #include "Pause.h" #include "SDFileSystem.h" class BrickBreakerEngine { public: //constructor method BrickBreakerEngine(); //destructor method ~BrickBreakerEngine(); //functionality methods void init(int radius, Ball &ball); //done void brickbreaker_draw(N5110 &lcd, Ball &ball); //done void set_score(int score); void check_square_collision(AnalogIn &randnoise, Ball &ball); void write_high_scores(); private: //private functions void generate_rand_square(AnalogIn &randnoise); void print_score(N5110 &lcd); void read_high_scores(); void check_high_score(); //private variables int _ball_radius; Vector2D _square_coord; int _score; int _hsarray[6]; }; #endif