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Diff: Map/Map.cpp
- Revision:
- 30:c36a08e8f5de
- Parent:
- 29:42651f87522b
- Child:
- 31:c95f1b1d6423
--- a/Map/Map.cpp Sat Apr 27 12:50:30 2019 +0000 +++ b/Map/Map.cpp Sat Apr 27 13:07:25 2019 +0000 @@ -49,7 +49,10 @@ bool Map::check_wall_collision(Gamepad &gamepad, Ball &ball){ bool collision = false; - Vector2D c = ball.get_position(); + Vector2D ball_screen_pos = ball.get_position(); + Vector2D c; + c.x = ball_screen_pos.x + _coord.x; + c.y = ball_screen_pos.y + _coord.y; Vector2D ball_pixels[37] = { {c.x,c.y},{c.x+1,c.y},{c.x+2,c.y},{c.x+3,c.y},{c.x-1,c.y},{c.x-2,c.y}, {c.x-3,c.y},{c.x,c.y+1},{c.x+1,c.y+1},{c.x+2,c.y+1},{c.x+3,c.y+1},