James Cummins / Mbed 2 deprecated el17jnc

Dependencies:   mbed

Revision:
20:4a39a1a2be51
Parent:
19:deddb013a8e8
Child:
22:4e305ff8a050
--- a/main.cpp	Wed Apr 17 09:36:29 2019 +0000
+++ b/main.cpp	Wed Apr 17 14:34:08 2019 +0000
@@ -11,17 +11,29 @@
 #include "Gamepad.h"
 #include "mbed.h"
 #include "N5110.h"
-#include "GameEngine.h"
+#include "BrickBreakerEngine.h"
 #define RADIUS 3
 
 
 //Objects
 Gamepad gamepad;
 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
-GameEngine engine;
+BrickBreakerEngine brick;
 AnalogIn randnoise(PTB0);
 FXOS8700CQ accelerometer(I2C_SDA,I2C_SCL);
 
+//Enumeric class and struct for game mode selection menu
+enum StartOption{
+    CLASSIC,
+    BRICKBREAKER,
+    OPTIONS
+    };
+
+struct StartSelection{
+    int output;
+    StartOption next_state[3];
+    };
+
 //Methods
 void startscreen();
 StartOption menu();
@@ -38,9 +50,9 @@
     startscreen();
     while(1){
         StartOption choice_selected = menu();
-        if(choice_selected == CLASSIC){ engine.classic_mode(accelerometer, gamepad, lcd, fps);}
-        if(choice_selected == BRICKBREAKER){ engine.brickbreaker_mode(accelerometer, gamepad, lcd, randnoise, fps);}
-        if(choice_selected == OPTIONS){ engine.options_menu(gamepad, lcd);}
+        if(choice_selected == CLASSIC){ /*engine.classic_mode(accelerometer, gamepad, lcd, fps);*/}
+        if(choice_selected == BRICKBREAKER){ brick.brickbreaker_mode(accelerometer, gamepad, lcd, randnoise, fps);}
+        if(choice_selected == OPTIONS){ /*engine.options_menu(gamepad, lcd);*/}
     }
 }
   
@@ -52,7 +64,7 @@
     gamepad.init();
     lcd.init();
     lcd.setContrast(0.55);
-    engine.init(RADIUS);
+    brick.init(RADIUS);
     accelerometer.init();
     wait(1);
 }