Library for interfacing to Nokia 5110 LCD display (as found on the SparkFun website).

Fork of N5110 by Craig Evans

Committer:
valavanisalex
Date:
Wed Mar 08 14:12:42 2017 +0000
Revision:
38:92fad278c2c3
Child:
40:c9262294f2e1
Added Bitmap class to simplify sprite support

Who changed what in which revision?

UserRevisionLine numberNew contents of line
valavanisalex 38:92fad278c2c3 1 #ifndef BITMAP_H
valavanisalex 38:92fad278c2c3 2 #define BITMAP_H
valavanisalex 38:92fad278c2c3 3
valavanisalex 38:92fad278c2c3 4 #include <vector>
valavanisalex 38:92fad278c2c3 5
valavanisalex 38:92fad278c2c3 6 /**
valavanisalex 38:92fad278c2c3 7 * A monochrome bitmap drawing
valavanisalex 38:92fad278c2c3 8 */
valavanisalex 38:92fad278c2c3 9 class Bitmap
valavanisalex 38:92fad278c2c3 10 {
valavanisalex 38:92fad278c2c3 11 private:
valavanisalex 38:92fad278c2c3 12 /**
valavanisalex 38:92fad278c2c3 13 * @brief The contents of the drawing, with pixels stored in row-major order
valavanisalex 38:92fad278c2c3 14 * @details '1' represents a black pixel; '0' represents white
valavanisalex 38:92fad278c2c3 15 */
valavanisalex 38:92fad278c2c3 16 std::vector<int> _contents;
valavanisalex 38:92fad278c2c3 17
valavanisalex 38:92fad278c2c3 18 unsigned int _height; ///< The height of the drawing in pixels
valavanisalex 38:92fad278c2c3 19 unsigned int _width; ///< The width of the drawing in pixels
valavanisalex 38:92fad278c2c3 20
valavanisalex 38:92fad278c2c3 21 public:
valavanisalex 38:92fad278c2c3 22 Bitmap(std::vector<int> const &contents,
valavanisalex 38:92fad278c2c3 23 unsigned int const height,
valavanisalex 38:92fad278c2c3 24 unsigned int const width);
valavanisalex 38:92fad278c2c3 25
valavanisalex 38:92fad278c2c3 26 int get_pixel(unsigned int const row,
valavanisalex 38:92fad278c2c3 27 unsigned int const column) const;
valavanisalex 38:92fad278c2c3 28 };
valavanisalex 38:92fad278c2c3 29
valavanisalex 38:92fad278c2c3 30 #endif // SPRITE_H