Map
Map.h
- Committer:
- JackCripps
- Date:
- 2017-04-30
- Revision:
- 1:afa730298a2b
- Parent:
- 0:1d3957b7699a
- Child:
- 2:2729d17161f4
File content as of revision 1:afa730298a2b:
#ifndef MAP_H #define MAP_H #include "Bitmap.h" #include "N5110.h" #include "GameObject.h" // Tile size static const int tileSize = 4; // The tile image static const int tileImage[] = { 1,1,1,1, 1,0,0,1, 1,0,0,1, 1,1,1,1 }; // The tile map static const int tileMap[] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1, 0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 }; // The level background static const int levelBackground[] = { 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using row-major indexing * * @param col The coloumn in the tile map * @param row The row in the tile map * * @returns The value of the tile at the index specified by the passed in * row and coloumn. (1 if solid, 0 if not solid) */ int getTile(int col, int row); /** * Getter for maximum coloumn number * * @returns Last coloumn number of the tile map */ int getMaxCol(); /** * Getter for maximum row number * * @returns The last row number of the tile map */ int getMaxRow(); protected: private: // Bitmap object storing tile image Bitmap _tileImageBitmap; // Bitmap object storing the background Bitmap _levelBackground; int _cols; int _rows; }; #endif