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Diff: main.cpp
- Revision:
- 1:992086cb4c27
- Parent:
- 0:41f066ce55cf
- Child:
- 2:37d5e9d92b66
diff -r 41f066ce55cf -r 992086cb4c27 main.cpp --- a/main.cpp Sat Oct 20 20:24:53 2018 +0000 +++ b/main.cpp Sat Oct 20 21:58:52 2018 +0000 @@ -25,6 +25,7 @@ pedest = true; Onboard = 1; } + void reset() {//start reset procedure. //Declaring a procedure named reset, 0 arguments are passed. @@ -37,12 +38,25 @@ //All Lights are switched off. (Procedure Ends return to main) }//End reset procedure. +void safe() +{ + if (unsafe == false) + { + unsafe = true; + reset(); + } + else if(unsafe == true) + { + unsafe = false; + reset(); + } +} void sequence(int unsafe) // Declaring a procedure for sequence. 2 Arguments are recieved - unsafe and pedestrians {//Start sequence procedure. if(unsafe == true) - { + { // Sequence TRAFFIC 1, TRAFFIC 2 RLED = 1; // RED ON RED OFF GGLED = 1; // AMBER OFF AMBER OFF @@ -65,9 +79,10 @@ AALED = 1; // GREEN OFF GREEN OFF wait(2); //---------------------------------------------- - RRLED = 0; // RED OFF RED OFF - ALED = 0; // AMBER OFF AMBER OFF - AALED = 0; // GREEN OFF GREEN OFF ----------> The same as reset I may replace this with a call to reset + reset(); /*RRLED = 0; // RED OFF RED OFF + ALED = 0; // AMBER OFF AMBER OFF + AALED = 0; // GREEN OFF GREEN OFF + This sequence is the same as reset()*/ } else if(unsafe == false) { @@ -105,10 +120,10 @@ while(counter <= 20);// condition of counter is while the counter is less than or equal to 10 } //---------------------------------------------- - GLED = 0; // RED OFF RED OFF - // AMBER ON AMBER ON - ALED = 1; // GREEN OFF GREEN OFF - wait(2); + GLED = 0; // RED OFF RED OFF + ALED = 1; // AMBER ON AMBER ON + wait(2); // GREEN OFF GREEN OFF + //---------------------------------------------- RRLED = 1; // RED OFF RED ON RLED = 0; @@ -131,13 +146,14 @@ int main() {//start main function. //Main procedure, I will create a loop and initalise my variables - bool unsafe = false; /*To create my sequence Ivneed my lights to start on the same lights everytime. Therefore I will create a reset which will set all of the lights off. I will do this by creating a separate procedure for my main procedure to point to.*/ reset();//Main points to reset procedure - button.fall(&pedestrians); // This fall procedure in is the button interrupt class + //button.fall(&pedestrians); // This fall procedure in is the button interrupt class + Switch.fall(&safe); + button.fall(&pedestrians); while(1) {//Start of while